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Paper/Spigot-Server-Patches/0329-Ability-to-get-Tile-Entities-from-a-chunk-without-sn.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

36 Zeilen
1.3 KiB
Diff

From d1cb50480f7aad995cfc80a502340961c7e623f6 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:16:34 -0400
Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 76d395c4ed..12c6d850d2 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -99,7 +99,12 @@ public class CraftChunk implements Chunk {
return entities;
}
+ // Paper start
public BlockState[] getTileEntities() {
+ return getTileEntities(true);
+ }
+ public BlockState[] getTileEntities(boolean useSnapshot) {
+ // Paper end
int index = 0;
net.minecraft.server.Chunk chunk = getHandle();
@@ -111,7 +116,7 @@ public class CraftChunk implements Chunk {
}
BlockPosition position = (BlockPosition) obj;
- entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
+ entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper
}
return entities;
--
2.19.0