Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
42433c2626
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event CraftBukkit Changes:7c03d257
SPIGOT-6011: End Gateways do not work on Non-Main End Worldsd492e363
SPIGOT-6015: Small Armor Stand doesn't drop items5db13eea
SPIGOT-5950: Add PrepareSmithingEvent event
104 Zeilen
6.2 KiB
Diff
104 Zeilen
6.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 25 Apr 2020 06:46:35 -0400
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Subject: [PATCH] Fix numerous item duplication issues and teleport issues
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This notably fixes the newest "Donkey Dupe", but also fixes a lot
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of dupe bugs in general around nether portals and entity world transfer
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We also fix item duplication generically by anytime we clone an item
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to drop it on the ground, destroy the source item.
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This avoid an itemstack ever existing twice in the world state pre
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clean up stage.
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So even if something NEW comes up, it would be impossible to drop the
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same item twice because the source was destroyed.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index f31f4fdecc824b27afefc79d1791a293227cbc9c..449a687399f38d3ef79685ff80531cf1212f054a 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -1910,11 +1910,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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} else {
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// CraftBukkit start - Capture drops for death event
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if (this instanceof EntityLiving && !((EntityLiving) this).forceDrops) {
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- ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack));
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+ ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // Paper - mirror so we can destroy it later
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return null;
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}
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// CraftBukkit end
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- EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + (double) f, this.locZ(), itemstack);
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+ EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + (double) f, this.locZ(), itemstack.cloneItemStack()); // Paper - clone so we can destroy original
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+ itemstack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
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entityitem.defaultPickupDelay();
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// CraftBukkit start
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@@ -2565,6 +2566,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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@Nullable
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public Entity teleportTo(WorldServer worldserver, BlockPosition location) {
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// CraftBukkit end
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+ // Paper start - fix bad state entities causing dupes
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+ if (!isAlive() || !valid) {
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+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
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+ return null;
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+ }
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+ // Paper end
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if (this.world instanceof WorldServer && !this.dead) {
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this.world.getMethodProfiler().enter("changeDimension");
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// CraftBukkit start
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@@ -2668,7 +2675,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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entity.bukkitEntity = this.getBukkitEntity();
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if (this instanceof EntityInsentient) {
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- ((EntityInsentient)this).unleash(true, false); // Unleash to prevent duping of leads.
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+ ((EntityInsentient)this).unleash(true, true); // Paper drop lead
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}
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// CraftBukkit end
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}
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@@ -2689,7 +2696,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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public boolean canPortal() {
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- return true;
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+ return isAlive() && valid; // Paper
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}
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public float a(Explosion explosion, IBlockAccess iblockaccess, BlockPosition blockposition, IBlockData iblockdata, Fluid fluid, float f) {
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 51e9f4a6e09474a7489d2872a800308ee3f02e46..250bccee4a27801b41c50d59e93396c696ab6974 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -557,7 +557,7 @@ public class EntityArmorStand extends EntityLiving {
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for (i = 0; i < this.handItems.size(); ++i) {
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itemstack = (ItemStack) this.handItems.get(i);
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if (!itemstack.isEmpty()) {
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- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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this.handItems.set(i, ItemStack.b);
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}
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}
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@@ -565,7 +565,7 @@ public class EntityArmorStand extends EntityLiving {
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for (i = 0; i < this.armorItems.size(); ++i) {
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itemstack = (ItemStack) this.armorItems.get(i);
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if (!itemstack.isEmpty()) {
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- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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this.armorItems.set(i, ItemStack.b);
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 3bea7e9ccdfd225f1c6aa391b55e6d190f963534..f84d045fe951e482c10a6ad16c41076bf8808168 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -804,7 +804,8 @@ public class CraftEventFactory {
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for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
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- world.dropItem(entity.getLocation(), stack);
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+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
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+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
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}
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return event;
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