Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
35 Zeilen
2.8 KiB
Diff
35 Zeilen
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 24 Jun 2023 09:42:53 -0700
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Subject: [PATCH] Fix possible NPE on painting creation
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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index 08316493785e0cf1f93f07dda8016ca5956216f8..a97ceea235f756cbca3c82aa1965d90cf7767580 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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@@ -318,8 +318,13 @@ public final class CraftEntityTypes {
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// Hanging
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register(new EntityTypeData<>(EntityType.PAINTING, Painting.class, CraftPainting::new, createHanging(Painting.class, (spawnData, hangingData) -> {
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if (spawnData.normalWorld && hangingData.randomize()) {
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- return net.minecraft.world.entity.decoration.Painting.create(spawnData.minecraftWorld(), hangingData.position(), hangingData.direction()).orElse(null);
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- } else {
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+ // Paper start - if randomizeData fails, force it
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+ final net.minecraft.world.entity.decoration.Painting entity = net.minecraft.world.entity.decoration.Painting.create(spawnData.minecraftWorld(), hangingData.position(), hangingData.direction()).orElse(null);
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+ if (entity != null) {
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+ return entity;
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+ }
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+ } /*else*/ {
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+ // Paper end - if randomizeData fails, force it
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net.minecraft.world.entity.decoration.Painting entity = new net.minecraft.world.entity.decoration.Painting(net.minecraft.world.entity.EntityType.PAINTING, spawnData.minecraftWorld());
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entity.absMoveTo(spawnData.x(), spawnData.y(), spawnData.z(), spawnData.yaw(), spawnData.pitch());
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entity.setDirection(hangingData.direction());
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@@ -457,6 +462,7 @@ public final class CraftEntityTypes {
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AABB bb = (ItemFrame.class.isAssignableFrom(clazz))
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? net.minecraft.world.entity.decoration.ItemFrame.calculateBoundingBox(null, pos, CraftBlock.blockFaceToNotch(dir).getOpposite(), width, height)
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: HangingEntity.calculateBoundingBox(null, pos, CraftBlock.blockFaceToNotch(dir).getOpposite(), width, height);
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+ if (!spawnData.world.noCollision(bb)) continue; // Paper - add collision check
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List<net.minecraft.world.entity.Entity> list = spawnData.world().getEntities(null, bb);
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for (Iterator<net.minecraft.world.entity.Entity> it = list.iterator(); !taken && it.hasNext(); ) {
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net.minecraft.world.entity.Entity e = it.next();
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