Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
26 Zeilen
1.3 KiB
Diff
26 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Tue, 22 Mar 2022 09:50:40 -0700
|
|
Subject: [PATCH] fix player loottables running when mob loot gamerule is false
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 50f6a044385c22336e799efe471ab65e7196aaa6..a8732fe53dc0d6d5961c5e92e3ce5b500a75bcd7 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -916,12 +916,14 @@ public class ServerPlayer extends Player {
|
|
}
|
|
}
|
|
}
|
|
+ if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - preserve this check from vanilla
|
|
// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
|
|
this.dropFromLootTable(damageSource, this.lastHurtByPlayerTime > 0);
|
|
for (org.bukkit.inventory.ItemStack item : this.drops) {
|
|
loot.add(item);
|
|
}
|
|
this.drops.clear(); // SPIGOT-5188: make sure to clear
|
|
+ } // Paper
|
|
|
|
Component defaultMessage = this.getCombatTracker().getDeathMessage();
|
|
|