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1cfd363d32
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fc460d1b PR-735: Add Villager#zombify c8c8331e PR-690: Add method to read ItemStack input 62845f2f SPIGOT-6829: Add per-player world border API CraftBukkit Changes: a459f4d4 PR-1033: Add Villager#zombify d65d1430 PR-975: Add method to read ItemStack input b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil 6c308e1b SPIGOT-6829: Add per-player world border API Spigot Changes: 42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
21 Zeilen
1.5 KiB
Diff
21 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: SoSeDiK <mrsosedik@gmail.com>
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Date: Mon, 21 Mar 2022 20:00:53 +0200
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Subject: [PATCH] Fix new block data for EntityChangeBlockEvent when sheep eats
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grass block
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diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/EatBlockGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/EatBlockGoal.java
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index 14ed3f0524773e22a792efb8b41a9217bad50f27..99044ebe2c37ce951566e3463ddbfaeec46d2b3c 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/goal/EatBlockGoal.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/goal/EatBlockGoal.java
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@@ -81,7 +81,7 @@ public class EatBlockGoal extends Goal {
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if (this.level.getBlockState(blockposition1).is(Blocks.GRASS_BLOCK)) {
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// CraftBukkit
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- if (!CraftEventFactory.callEntityChangeBlockEvent(this.mob, blockposition1, Blocks.AIR.defaultBlockState(), !this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)).isCancelled()) {
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+ if (!CraftEventFactory.callEntityChangeBlockEvent(this.mob, blockposition1, Blocks.DIRT.defaultBlockState(), !this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)).isCancelled()) { // Paper - Fix wrong block state
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this.level.levelEvent(2001, blockposition1, Block.getId(Blocks.GRASS_BLOCK.defaultBlockState()));
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this.level.setBlock(blockposition1, Blocks.DIRT.defaultBlockState(), 2);
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}
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