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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/patches/server/0025-Only-refresh-abilities-if-needed.patch
Nassim Jahnke 1cfd363d32
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fc460d1b PR-735: Add Villager#zombify
c8c8331e PR-690: Add method to read ItemStack input
62845f2f SPIGOT-6829: Add per-player world border API

CraftBukkit Changes:
a459f4d4 PR-1033: Add Villager#zombify
d65d1430 PR-975: Add method to read ItemStack input
b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil
6c308e1b SPIGOT-6829: Add per-player world border API

Spigot Changes:
42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
2022-04-16 10:29:50 +02:00

26 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 1 Mar 2016 23:12:03 -0600
Subject: [PATCH] Only refresh abilities if needed
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 6b8e0bdc49b240cc038e01154ba1cd563c795b90..06cdb4b572a456c1daabdd34d4ca1a2670bfd5fe 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1622,12 +1622,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void setFlying(boolean value) {
+ boolean needsUpdate = getHandle().getAbilities().flying != value; // Paper - Only refresh abilities if needed
if (!this.getAllowFlight() && value) {
throw new IllegalArgumentException("Cannot make player fly if getAllowFlight() is false");
}
this.getHandle().getAbilities().flying = value;
- this.getHandle().onUpdateAbilities();
+ if (needsUpdate) this.getHandle().onUpdateAbilities(); // Paper - Only refresh abilities if needed
}
@Override