Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
146 Zeilen
7.6 KiB
Diff
146 Zeilen
7.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 9 Jun 2019 03:53:22 +0100
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Subject: [PATCH] Incremental chunk and player saving
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index b64c3e29e2b8e890073fee0b45c8b8dfc2b642fd..aa38e3b297209cc121e7dc7a6ac9588c18bf9357 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -992,7 +992,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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try {
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this.isSaving = true;
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- this.getPlayerList().saveAll();
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+ this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change
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flag3 = this.saveAllChunks(suppressLogs, flush, force);
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} finally {
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this.isSaving = false;
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@@ -1595,16 +1595,28 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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--this.ticksUntilAutosave;
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- // CraftBukkit start
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- if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) {
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- this.ticksUntilAutosave = this.autosavePeriod;
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- // CraftBukkit end
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- MinecraftServer.LOGGER.debug("Autosave started");
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- this.profiler.push("save");
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- this.saveEverything(true, false, false);
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- this.profiler.pop();
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- MinecraftServer.LOGGER.debug("Autosave finished");
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+ // Paper start - Incremental chunk and player saving
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+ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
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+ if (playerSaveInterval < 0) {
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+ playerSaveInterval = autosavePeriod;
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+ }
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+ this.profiler.push("save");
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+ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
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+ try {
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+ this.isSaving = true;
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+ if (playerSaveInterval > 0) {
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+ this.playerList.saveAll(playerSaveInterval);
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+ }
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+ for (ServerLevel level : this.getAllLevels()) {
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+ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
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+ level.saveIncrementally(fullSave);
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+ }
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+ }
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+ } finally {
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+ this.isSaving = false;
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}
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+ this.profiler.pop();
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+ // Paper end - Incremental chunk and player saving
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// Paper start - move executeAll() into full server tick timing
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try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
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this.runAllTasks();
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 202975cf97ae143622a0c19826b0d63ad2afa0ce..f9abf63e12ea930275121b470e4e4906cff0fc12 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1315,6 +1315,35 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
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}
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+ // Paper start - Incremental chunk and player saving
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+ public void saveIncrementally(boolean doFull) {
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+ ServerChunkCache chunkproviderserver = this.getChunkSource();
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+
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+ if (doFull) {
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+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
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+ }
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+
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+ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
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+ if (doFull) {
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+ this.saveLevelData(true);
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+ }
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+
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+ // chunk autosave is already called by the ChunkSystem during unload processing (ChunkMap#processUnloads)
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+
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+ // Copied from save()
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+ // CraftBukkit start - moved from MinecraftServer.saveChunks
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+ if (doFull) { // Paper
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+ ServerLevel worldserver1 = this;
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+
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+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
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+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
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+ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
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+ }
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+ // CraftBukkit end
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+ }
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+ }
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+ // Paper end - Incremental chunk and player saving
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+
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public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
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// Paper start - add close param
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this.save(progressListener, flush, savingDisabled, false);
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 8dc3ba983fd4c61e463867be8d224aa90424215a..6c280abdef5f80b668d6090f9d35283a33e21e0c 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -203,6 +203,7 @@ import org.bukkit.inventory.MainHand;
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public class ServerPlayer extends net.minecraft.world.entity.player.Player implements ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer { // Paper - rewrite chunk system
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private static final Logger LOGGER = LogUtils.getLogger();
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+ public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
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private static final int FLY_STAT_RECORDING_SPEED = 25;
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 30b6f5d4af1dc799d5ffee6a345bcf92528df7cd..5e2c4969e77c669acbb4a13c07033cb267c3d586 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -569,6 +569,7 @@ public abstract class PlayerList {
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protected void save(ServerPlayer player) {
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if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
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+ player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
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this.playerIo.save(player);
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ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
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@@ -1193,10 +1194,22 @@ public abstract class PlayerList {
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}
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public void saveAll() {
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+ // Paper start - Incremental chunk and player saving
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+ this.saveAll(-1);
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+ }
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+
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+ public void saveAll(int interval) {
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io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
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MinecraftTimings.savePlayers.startTiming(); // Paper
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+ int numSaved = 0;
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+ long now = MinecraftServer.currentTick;
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for (int i = 0; i < this.players.size(); ++i) {
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- this.save(this.players.get(i));
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+ ServerPlayer entityplayer = this.players.get(i);
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+ if (interval == -1 || now - entityplayer.lastSave >= interval) {
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+ this.save(entityplayer);
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+ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
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+ }
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+ // Paper end - Incremental chunk and player saving
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}
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MinecraftTimings.savePlayers.stopTiming(); // Paper
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return null; }); // Paper - ensure main
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