3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/patches/server/0032-Only-refresh-abilities-if-needed.patch
Jake Potrebic 0b20f94297
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9953)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
96340858 PR-938: Various Sound API improvements
cbfe0ff0 PR-937: Minor improvements to World#rayTrace documentation
e979ee95 PR-935: Change Consumer and Predicates to super
27ae46dc SPIGOT-3641, SPIGOT-7479, PR-931: Add missing values to EntityEffect
0616ec8b Add eclipse .factorypath file to .gitignore

CraftBukkit Changes:
8e162d008 PR-1301: Various Sound API improvements
eeb7dfc2d SPIGOT-7520: Attribute LootTableSeed missing for generated containers with attached LootTable
d433f086d PR-1297: Change Consumer and Predicates to super
864f616da SPIGOT-7518: Fix NullPointerException when calling Block#applyBoneMeal()
5a2d905af Add eclipse .factorypath file to .gitignore
7c6bf15d4 Fix SkullMeta configuration serialization / deserialization with note block sound

Spigot Changes:
7de1049b Rebuild patches
2023-11-25 14:34:42 -08:00

26 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 1 Mar 2016 23:12:03 -0600
Subject: [PATCH] Only refresh abilities if needed
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index ed70dc4b4dfd57af877c42ff579296ce5cebadbd..5f72f8ac8271d3a6619a708f52a42dc4b6dc5b80 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1922,12 +1922,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void setFlying(boolean value) {
+ boolean needsUpdate = getHandle().getAbilities().flying != value; // Paper - Only refresh abilities if needed
if (!this.getAllowFlight()) {
Preconditions.checkArgument(!value, "Player is not allowed to fly (check #getAllowFlight())");
}
this.getHandle().getAbilities().flying = value;
- this.getHandle().onUpdateAbilities();
+ if (needsUpdate) this.getHandle().onUpdateAbilities(); // Paper - Only refresh abilities if needed
}
@Override