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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
dd11ef8441
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3a3bea52 SPIGOT-7829: Increase maximum outgoing plugin message size to match Vanilla intention 5cd1c8cb SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT a8e278f0 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals 53729d12 Remove spurious ApiStatus.Internal annotation b9f57486 SPIGOT-7799, PR-1039: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent 7983b966 PR-1029: Trial changing a small number of inner enums to classes/interfaces to better support custom values CraftBukkit Changes: 403accd56 SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT 812761660 Increase outdated build delay bed1e3ff6 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals 2444c8b23 SPIGOT-7823: Suspicious sand and gravel material are not marked as having gravity correctly aceddcd0b SPIGOT-7820: Enum changes - duplicate method name a0d2d6a84 SPIGOT-7813: Material#isInteractable() always returns false 8fd64b091 SPIGOT-7806: Handle both loot and inventory item drop behaviour in PlayerDeathEvent a4ee40b74 SPIGOT-7799, PR-1436: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent 082aa51c5 PR-1424: Trial changing a small number of inner enums to classes/interfaces to better support custom values 66e78a96b SPIGOT-7815: Consider EntityDamageEvent status for Wolf armor damage Spigot Changes: 5bbef5ad SPIGOT-7834: Modify max value for generic.max_absorption
79 Zeilen
4.6 KiB
Diff
79 Zeilen
4.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Mar 2022 12:44:30 -0700
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Subject: [PATCH] Throw exception on world create while being ticked
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There are no plans to support creating worlds while worlds are
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being ticked themselvess.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 8142e4a238066404f3d1685f9cee1a2b91cdd371..acdba56f025fe729398c5549175baad8e6818f62 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -318,6 +318,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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// Spigot end
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public final io.papermc.paper.configuration.PaperConfigurations paperConfigurations; // Paper - add paper configuration files
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public static long currentTickLong = 0L; // Paper - track current tick as a long
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+ public boolean isIteratingOverLevels = false; // Paper - Throw exception on world create while being ticked
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public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
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AtomicReference<S> atomicreference = new AtomicReference();
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@@ -1582,7 +1583,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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this.getFunctions().tick();
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MinecraftTimings.commandFunctionsTimer.stopTiming(); // Spigot // Paper
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this.profiler.popPush("levels");
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- Iterator iterator = this.getAllLevels().iterator();
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+ //Iterator iterator = this.getAllLevels().iterator(); // Paper - Throw exception on world create while being ticked; moved down
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// CraftBukkit start
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// Run tasks that are waiting on processing
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@@ -1614,6 +1615,8 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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// Paper end - Perf: Optimize time updates
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MinecraftTimings.timeUpdateTimer.stopTiming(); // Spigot // Paper
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+ this.isIteratingOverLevels = true; // Paper - Throw exception on world create while being ticked
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+ Iterator iterator = this.getAllLevels().iterator(); // Paper - Throw exception on world create while being ticked; move down
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while (iterator.hasNext()) {
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ServerLevel worldserver = (ServerLevel) iterator.next();
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worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - BlockPhysicsEvent
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@@ -1649,6 +1652,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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this.profiler.pop();
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worldserver.explosionDensityCache.clear(); // Paper - Optimize explosions
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}
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+ this.isIteratingOverLevels = false; // Paper - Throw exception on world create while being ticked
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this.profiler.popPush("connection");
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MinecraftTimings.connectionTimer.startTiming(); // Spigot // Paper
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index c5f736ad83c0296c3291ad71278598eb00db436c..92f3435fa4f8d37cc75939426a567dab4fa32707 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -916,6 +916,11 @@ public final class CraftServer implements Server {
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return new ArrayList<World>(this.worlds.values());
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}
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+ @Override
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+ public boolean isTickingWorlds() {
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+ return console.isIteratingOverLevels;
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+ }
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+
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public DedicatedPlayerList getHandle() {
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return this.playerList;
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}
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@@ -1178,6 +1183,7 @@ public final class CraftServer implements Server {
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@Override
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public World createWorld(WorldCreator creator) {
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Preconditions.checkState(this.console.getAllLevels().iterator().hasNext(), "Cannot create additional worlds on STARTUP");
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+ //Preconditions.checkState(!this.console.isIteratingOverLevels, "Cannot create a world while worlds are being ticked"); // Paper - Cat - Temp disable. We'll see how this goes.
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Preconditions.checkArgument(creator != null, "WorldCreator cannot be null");
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String name = creator.name();
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@@ -1354,6 +1360,7 @@ public final class CraftServer implements Server {
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@Override
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public boolean unloadWorld(World world, boolean save) {
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+ //Preconditions.checkState(!this.console.isIteratingOverLevels, "Cannot unload a world while worlds are being ticked"); // Paper - Cat - Temp disable. We'll see how this goes.
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if (world == null) {
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return false;
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}
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