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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/patches/server/0949-Fix-NPE-on-Allay-stopDancing-while-not-dancing.patch
Jake Potrebic 03a4e7ac75
Updated Upstream (Bukkit/CraftBukkit) (#8832)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions

CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
2023-02-15 14:10:14 -08:00

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981 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: NonSwag <mrminecraft00@gmail.com>
Date: Tue, 6 Dec 2022 23:04:21 +0100
Subject: [PATCH] Fix NPE on Allay#stopDancing while not dancing
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAllay.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAllay.java
index db3b0a9d3696f31d473342312d437e1eae97404a..6dfb0b47bd77fa4584744b3a54267879521b540a 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAllay.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAllay.java
@@ -83,7 +83,7 @@ public class CraftAllay extends CraftCreature implements org.bukkit.entity.Allay
public void stopDancing() {
this.getHandle().forceDancing = false;
this.getHandle().jukeboxPos = null;
- this.getHandle().setJukeboxPlaying(null, false);
+ this.getHandle().setDancing(false); // Paper - Directly modify set dancing to avoid NPE
}
@Override