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e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
34 Zeilen
1.1 KiB
Diff
34 Zeilen
1.1 KiB
Diff
From 18d38fdbc6aa79a3105ee7197bfc386a6a46db71 Mon Sep 17 00:00:00 2001
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From: mrapple <tony@oc.tc>
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Date: Sun, 25 Nov 2012 13:47:27 -0600
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Subject: [PATCH] Add methods for working with arrows stuck in living entities
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 203d135f1..52541e496 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -531,4 +531,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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* @param <T> the type of the passed value
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*/
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<T> void setMemory(@NotNull MemoryKey<T> memoryKey, @Nullable T memoryValue);
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+
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+ // Paper start
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+ /**
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+ * Get the number of arrows stuck in this entity
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+ * @return Number of arrows stuck
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+ */
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+ int getArrowsStuck();
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+
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+ /**
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+ * Set the number of arrows stuck in this entity
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+ *
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+ * @param arrows Number of arrows to stick in this entity
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+ */
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+ void setArrowsStuck(int arrows);
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+ // Paper end
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}
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--
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2.25.1
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