Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
0708fa363b
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
86 Zeilen
5.5 KiB
Diff
86 Zeilen
5.5 KiB
Diff
From 8087359bc3385edb25ad1fe8c01ab14419d83b1f Mon Sep 17 00:00:00 2001
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From: Mystiflow <mystiflow@gmail.com>
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Date: Fri, 6 Jul 2018 13:21:30 +0100
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Subject: [PATCH] Send nearby packets from world player list not server list
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 9e5cd22d7..049d702cb 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -922,8 +922,25 @@ public abstract class PlayerList {
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}
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public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, DimensionManager dimensionmanager, Packet<?> packet) {
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- for (int i = 0; i < this.players.size(); ++i) {
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- EntityPlayer entityplayer = (EntityPlayer) this.players.get(i);
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+ // Paper start - Use world list instead of server list where preferable
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+ sendPacketNearby(entityhuman, d0, d1, d2, d3, dimensionmanager, null, packet); // Retained for compatibility
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+ }
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+
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+ public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, WorldServer world, Packet<?> packet) {
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+ sendPacketNearby(entityhuman, d0, d1, d2, d3, world.worldProvider.getDimensionManager(), world, packet);
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+ }
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+
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+ public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, DimensionManager dimensionmanager, @Nullable WorldServer world, Packet<?> packet) {
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+ if (world == null && entityhuman != null && entityhuman.world instanceof WorldServer) {
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+ world = (WorldServer) entityhuman.world;
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+ }
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+
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+ List<? extends EntityHuman> players1 = world == null ? players : world.players;
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+ for (int j = 0; j < players1.size(); ++j) {
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+ EntityHuman entity = players1.get(j);
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+ if (!(entity instanceof EntityPlayer)) continue;
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+ EntityPlayer entityplayer = (EntityPlayer) entity;
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+ // Paper end
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// CraftBukkit start - Test if player receiving packet can see the source of the packet
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if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) {
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@@ -931,7 +948,7 @@ public abstract class PlayerList {
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}
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// CraftBukkit end
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- if (entityplayer != entityhuman && entityplayer.dimension == dimensionmanager) {
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+ if (entityplayer != entityhuman && (world != null || entityplayer.dimension == dimensionmanager)) { // Paper
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double d4 = d0 - entityplayer.locX;
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double d5 = d1 - entityplayer.locY;
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double d6 = d2 - entityplayer.locZ;
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index f52321fbc..cca4d9703 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1188,7 +1188,7 @@ public class WorldServer extends World {
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}
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// CraftBukkit end
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this.globalEntityList.add(entitylightning);
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- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, 512.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutSpawnEntityWeather(entitylightning));
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+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, 512.0D, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension
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}
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@Override
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@@ -1320,7 +1320,7 @@ public class WorldServer extends World {
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BlockActionData blockactiondata = (BlockActionData) this.J.removeFirst();
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if (this.a(blockactiondata)) {
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- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, (double) blockactiondata.a().getX(), (double) blockactiondata.a().getY(), (double) blockactiondata.a().getZ(), 64.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.b(), blockactiondata.c(), blockactiondata.d()));
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+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, (double) blockactiondata.a().getX(), (double) blockactiondata.a().getY(), (double) blockactiondata.a().getZ(), 64.0D, this, new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.b(), blockactiondata.c(), blockactiondata.d()));
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 73d365806..18dfa4c9c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1996,7 +1996,7 @@ public class CraftWorld implements World {
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double z = loc.getZ();
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PacketPlayOutCustomSoundEffect packet = new PacketPlayOutCustomSoundEffect(new MinecraftKey(sound), SoundCategory.valueOf(category.name()), new Vec3D(x, y, z), volume, pitch);
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- world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world.getWorldProvider().getDimensionManager(), packet);
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+ world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world, packet); // Paper - this.world.dimension -> this.world
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}
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private static Map<String, GameRules.GameRuleKey<?>> gamerules;
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--
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2.22.0
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