Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
72e87abc2d
Co-authored-by: Paul Sauve <paul@technove.co>
350 Zeilen
22 KiB
Diff
350 Zeilen
22 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 13 Jan 2022 23:05:53 -0800
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Subject: [PATCH] Add missing structure set seed configs
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The 4 missing structure set seed configs are strongholds, mineshafts,
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buried treasure, and ancient cities.
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Strongholds use a ring placement scheme which isn't random so they
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utilize the world seed by default, this adds a config to override it
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for just generating the ring positions.
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Mineshafts and Buried Treasure structure sets are special cases
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where the "salt" that can be defined for them via datapacks has 0
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effect because the difference between the spacing and separation is 1
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which is used as the upper bound in the random with salt. So the random
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always returns the same int (0) so the salt has no effect. This adds
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seeds/salts to the frequency reducer which has a similar effect.
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Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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index eee2239cd715d01c5adbf1cd79282e115f42cd2e..8bab3fcfc6aa6c0b37621474a69f15e94bda2113 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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@@ -568,7 +568,7 @@ public abstract class ChunkGenerator {
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}
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}
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- if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z)) {
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+ if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z, structureplacement instanceof net.minecraft.world.level.chunk.ChunkGeneratorStructureState.KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - add missing structure set configs
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if (list.size() == 1) {
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this.tryGenerateStructure((StructureSet.StructureSelectionEntry) list.get(0), structureAccessor, registryManager, randomstate, structureTemplateManager, placementCalculator.getLevelSeed(), chunk, chunkcoordintpair, sectionposition);
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} else {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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index a310bfbf0d08187375ea17f4b04b276a0b7d0b9f..f8cd23fb6ea7909b8f30bd21d3f2c7bcc483ef21 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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@@ -50,13 +50,14 @@ public class ChunkGeneratorStructureState {
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private final Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> ringPositions = new Object2ObjectArrayMap();
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private boolean hasGeneratedPositions;
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private final List<Holder<StructureSet>> possibleStructureSets;
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+ public final SpigotWorldConfig conf; // Paper
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public static ChunkGeneratorStructureState createForFlat(RandomState randomstate, long i, BiomeSource worldchunkmanager, Stream<Holder<StructureSet>> stream, SpigotWorldConfig conf) { // Spigot
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List<Holder<StructureSet>> list = stream.filter((holder) -> {
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return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder.value(), worldchunkmanager);
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}).toList();
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- return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, 0L, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot
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+ return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, 0L, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot
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}
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public static ChunkGeneratorStructureState createForNormal(RandomState randomstate, long i, BiomeSource worldchunkmanager, HolderLookup<StructureSet> holderlookup, SpigotWorldConfig conf) { // Spigot
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@@ -64,14 +65,24 @@ public class ChunkGeneratorStructureState {
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return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder_c.value(), worldchunkmanager);
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}).collect(Collectors.toUnmodifiableList());
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- return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot
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+ return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot
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}
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+ // Paper start - horrible hack because spigot creates a ton of direct Holders which lose track of the identifying key
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+ public static final class KeyedRandomSpreadStructurePlacement extends RandomSpreadStructurePlacement {
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+ public final net.minecraft.resources.ResourceKey<StructureSet> key;
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+ public KeyedRandomSpreadStructurePlacement(net.minecraft.resources.ResourceKey<StructureSet> key, net.minecraft.core.Vec3i locateOffset, FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, java.util.Optional<StructurePlacement.ExclusionZone> exclusionZone, int spacing, int separation, net.minecraft.world.level.levelgen.structure.placement.RandomSpreadType spreadType) {
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+ super(locateOffset, frequencyReductionMethod, frequency, salt, exclusionZone, spacing, separation, spreadType);
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+ this.key = key;
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+ }
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+ }
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+ // Paper end
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// Spigot start
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private static List<Holder<StructureSet>> injectSpigot(List<Holder<StructureSet>> list, SpigotWorldConfig conf) {
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return list.stream().map((holder) -> {
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StructureSet structureset = holder.value();
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- if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig) {
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+ final Holder<StructureSet> newHolder; // Paper
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+ if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig && holder.unwrapKey().orElseThrow().location().getNamespace().equals(net.minecraft.resources.ResourceLocation.DEFAULT_NAMESPACE)) { // Paper - check namespace cause datapacks could add structure sets with the same path
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String name = holder.unwrapKey().orElseThrow().location().getPath();
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int seed = randomConfig.salt;
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@@ -118,11 +129,24 @@ public class ChunkGeneratorStructureState {
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case "villages":
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seed = conf.villageSeed;
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break;
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+ // Paper start
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+ case "ancient_cities":
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+ seed = conf.ancientCitySeed;
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+ break;
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+ case "trail_ruins":
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+ seed = conf.trailRuinsSeed;
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+ break;
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+ // Paper end
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}
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- structureset = new StructureSet(structureset.structures(), new RandomSpreadStructurePlacement(randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType()));
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+ // Paper start
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+ structureset = new StructureSet(structureset.structures(), new KeyedRandomSpreadStructurePlacement(holder.unwrapKey().orElseThrow(), randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType()));
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+ newHolder = Holder.direct(structureset); // I really wish we didn't have to do this here
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+ } else {
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+ newHolder = holder;
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}
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- return Holder.direct(structureset);
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+ return newHolder;
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+ // Paper end
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}).collect(Collectors.toUnmodifiableList());
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}
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// Spigot end
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@@ -139,12 +163,13 @@ public class ChunkGeneratorStructureState {
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return stream.anyMatch(set::contains);
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}
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- private ChunkGeneratorStructureState(RandomState noiseConfig, BiomeSource biomeSource, long structureSeed, long concentricRingSeed, List<Holder<StructureSet>> structureSets) {
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+ private ChunkGeneratorStructureState(RandomState noiseConfig, BiomeSource biomeSource, long structureSeed, long concentricRingSeed, List<Holder<StructureSet>> structureSets, SpigotWorldConfig conf) { // Paper
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this.randomState = noiseConfig;
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this.levelSeed = structureSeed;
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this.biomeSource = biomeSource;
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this.concentricRingsSeed = concentricRingSeed;
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this.possibleStructureSets = structureSets;
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+ this.conf = conf; // Paper
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}
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public List<Holder<StructureSet>> possibleStructureSets() {
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@@ -198,7 +223,13 @@ public class ChunkGeneratorStructureState {
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HolderSet<Biome> holderset = placement.preferredBiomes();
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RandomSource randomsource = RandomSource.create();
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+ // Paper start
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+ if (this.conf.strongholdSeed != null && structureSetEntry.is(net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.STRONGHOLDS)) {
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+ randomsource.setSeed(this.conf.strongholdSeed);
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+ } else {
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+ // Paper end
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randomsource.setSeed(this.concentricRingsSeed);
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+ } // Paper
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double d0 = randomsource.nextDouble() * 3.141592653589793D * 2.0D;
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int l = 0;
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int i1 = 0;
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@@ -275,7 +306,7 @@ public class ChunkGeneratorStructureState {
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for (int l = centerChunkX - chunkCount; l <= centerChunkX + chunkCount; ++l) {
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for (int i1 = centerChunkZ - chunkCount; i1 <= centerChunkZ + chunkCount; ++i1) {
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- if (structureplacement.isStructureChunk(this, l, i1)) {
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+ if (structureplacement.isStructureChunk(this, l, i1, structureplacement instanceof KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - add missing structure set configs
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return true;
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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index 65dcb14241baadb2c9f8f16919d7b562198ad9c3..594a2dd3b1d4c29c969d1992b8e93795da00e682 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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@@ -59,10 +59,24 @@ public abstract class StructurePlacement {
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return this.exclusionZone;
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}
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+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
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public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ) {
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+ // Paper start - add missing structure set configs
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+ return this.isStructureChunk(calculator, chunkX, chunkZ, null);
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+ }
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+ public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ, @org.jetbrains.annotations.Nullable net.minecraft.resources.ResourceKey<StructureSet> structureSetKey) {
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+ Integer saltOverride = null;
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+ if (structureSetKey != null) {
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+ if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.MINESHAFTS) {
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+ saltOverride = calculator.conf.mineshaftSeed;
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+ } else if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.BURIED_TREASURES) {
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+ saltOverride = calculator.conf.buriedTreasureSeed;
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+ }
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+ }
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+ // Paper end
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if (!this.isPlacementChunk(calculator, chunkX, chunkZ)) {
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return false;
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- } else if (this.frequency < 1.0F && !this.frequencyReductionMethod.shouldGenerate(calculator.getLevelSeed(), this.salt, chunkX, chunkZ, this.frequency)) {
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+ } else if (this.frequency < 1.0F && !this.frequencyReductionMethod.shouldGenerate(calculator.getLevelSeed(), this.salt, chunkX, chunkZ, this.frequency, saltOverride)) { // Paper
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return false;
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} else {
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return !this.exclusionZone.isPresent() || !this.exclusionZone.get().isPlacementForbidden(calculator, chunkX, chunkZ);
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@@ -77,25 +91,31 @@ public abstract class StructurePlacement {
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public abstract StructurePlacementType<?> type();
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- private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - ignore here
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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worldgenRandom.setLargeFeatureWithSalt(seed, salt, chunkX, chunkZ);
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return worldgenRandom.nextFloat() < frequency;
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}
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- private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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+ if (saltOverride == null) { // Paper
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worldgenRandom.setLargeFeatureSeed(seed, chunkX, chunkZ);
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+ // Paper start
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+ } else {
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+ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride);
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+ }
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+ // Paper end
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return worldgenRandom.nextDouble() < (double)frequency;
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}
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- private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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- worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, 10387320);
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+ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride != null ? saltOverride : HIGHLY_ARBITRARY_RANDOM_SALT); // Paper
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return worldgenRandom.nextFloat() < frequency;
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}
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- private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - ignore here
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int i = chunkX >> 4;
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int j = chunkZ >> 4;
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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@@ -118,7 +138,7 @@ public abstract class StructurePlacement {
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@FunctionalInterface
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public interface FrequencyReducer {
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- boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance);
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+ boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride); // Paper
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}
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public static enum FrequencyReductionMethod implements StringRepresentable {
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@@ -136,8 +156,8 @@ public abstract class StructurePlacement {
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this.reducer = generationPredicate;
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}
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- public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance) {
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- return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance);
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+ public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper
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+ return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance, saltOverride); // Paper
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}
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@Override
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index 38da4cc3fe3be86e43432de942a1290fa8215474..5b5109e942b18418b3a3a0e2109fe4ef15045fe5 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -368,6 +368,17 @@ public class SpigotWorldConfig
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public int mansionSeed;
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public int fossilSeed;
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public int portalSeed;
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+ // Paper start - add missing structure set configs
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+ public int ancientCitySeed;
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+ public int trailRuinsSeed;
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+ public int buriedTreasureSeed;
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+ public Integer mineshaftSeed;
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+ public Long strongholdSeed;
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+ private <N extends Number> N getSeed(String path, java.util.function.Function<String, N> toNumberFunc) {
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+ final String value = this.getString(path, "default");
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+ return org.apache.commons.lang3.math.NumberUtils.isParsable(value) ? toNumberFunc.apply(value) : null;
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+ }
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+ // Paper end
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private void initWorldGenSeeds()
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{
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this.villageSeed = this.getInt( "seed-village", 10387312 );
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@@ -385,6 +396,13 @@ public class SpigotWorldConfig
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this.mansionSeed = this.getInt( "seed-mansion", 10387319 );
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this.fossilSeed = this.getInt( "seed-fossil", 14357921 );
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this.portalSeed = this.getInt( "seed-portal", 34222645 );
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+ // Paper start - add missing structure set configs
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+ this.ancientCitySeed = this.getInt("seed-ancientcity", 20083232);
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+ this.trailRuinsSeed = this.getInt("seed-trailruins", 83469867);
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+ this.buriedTreasureSeed = this.getInt("seed-buriedtreasure", 10387320); // StructurePlacement#HIGHLY_ARBITRARY_RANDOM_SALT
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+ this.mineshaftSeed = this.getSeed("seed-mineshaft", Integer::parseInt);
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+ this.strongholdSeed = this.getSeed("seed-stronghold", Long::parseLong);
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+ // Paper end
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this.log( "Custom Map Seeds: Village: " + this.villageSeed + " Desert: " + this.desertSeed + " Igloo: " + this.iglooSeed + " Jungle: " + this.jungleSeed + " Swamp: " + this.swampSeed + " Monument: " + this.monumentSeed
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+ " Ocean: " + this.oceanSeed + " Shipwreck: " + this.shipwreckSeed + " End City: " + this.endCitySeed + " Slime: " + this.slimeSeed + " Nether: " + this.netherSeed + " Mansion: " + this.mansionSeed + " Fossil: " + this.fossilSeed + " Portal: " + this.portalSeed );
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}
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diff --git a/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java b/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..9bdf311f625402dcc27262b8b93bee9b7e8ba87a
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--- /dev/null
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+++ b/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java
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@@ -0,0 +1,74 @@
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+package io.papermc.paper.world.structure;
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+
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+import io.papermc.paper.configuration.PaperConfigurations;
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+import java.io.File;
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+import java.lang.reflect.Field;
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+import net.minecraft.core.Registry;
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+import net.minecraft.core.registries.Registries;
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+import net.minecraft.resources.ResourceKey;
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+import net.minecraft.resources.ResourceLocation;
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+import net.minecraft.world.level.levelgen.structure.BuiltinStructureSets;
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+import net.minecraft.world.level.levelgen.structure.StructureSet;
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+import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement;
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+import org.bukkit.configuration.file.YamlConfiguration;
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+import org.bukkit.support.AbstractTestingBase;
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+import org.jetbrains.annotations.NotNull;
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+import org.junit.Test;
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+import org.spigotmc.SpigotConfig;
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+import org.spigotmc.SpigotWorldConfig;
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+
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+import static org.junit.Assert.assertEquals;
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+
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+public class StructureSeedConfigTest extends AbstractTestingBase {
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+
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+ @Test
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+ public void checkStructureSeedDefaults() throws ReflectiveOperationException {
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+ SpigotConfig.config = new YamlConfiguration() {
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+ @Override
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+ public void save(final @NotNull File file) {
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+ // no-op
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+ }
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+ };
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+ final SpigotWorldConfig config = PaperConfigurations.SPIGOT_WORLD_DEFAULTS.get();
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+
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+
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+ final Registry<StructureSet> structureSets = AbstractTestingBase.REGISTRY_CUSTOM.registryOrThrow(Registries.STRUCTURE_SET);
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+ for (final ResourceKey<StructureSet> setKey : structureSets.registryKeySet()) {
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+ assertEquals(ResourceLocation.DEFAULT_NAMESPACE, setKey.location().getNamespace());
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+ final StructureSet set = structureSets.getOrThrow(setKey);
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+ if (setKey == BuiltinStructureSets.STRONGHOLDS) { // special case due to seed matching world seed
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+ assertEquals(0, set.placement().salt);
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+ continue;
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+ }
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+ int salt = switch (setKey.location().getPath()) {
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+ case "villages" -> config.villageSeed;
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+ case "desert_pyramids" -> config.desertSeed;
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+ case "igloos" -> config.iglooSeed;
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+ case "jungle_temples" -> config.jungleSeed;
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+ case "swamp_huts" -> config.swampSeed;
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+ case "pillager_outposts" -> config.outpostSeed;
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+ case "ocean_monuments" -> config.monumentSeed;
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+ case "woodland_mansions" -> config.mansionSeed;
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+ case "buried_treasures" -> config.buriedTreasureSeed;
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+ case "mineshafts" -> config.mineshaftSeed == null ? 0 : config.mineshaftSeed; // mineshaft seed is set differently
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+ case "ruined_portals" -> config.portalSeed;
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+ case "shipwrecks" -> config.shipwreckSeed;
|
|
+ case "ocean_ruins" -> config.oceanSeed;
|
|
+ case "nether_complexes" -> config.netherSeed;
|
|
+ case "nether_fossils" -> config.fossilSeed;
|
|
+ case "end_cities" -> config.endCitySeed;
|
|
+ case "ancient_cities" -> config.ancientCitySeed;
|
|
+ case "trail_ruins" -> config.trailRuinsSeed;
|
|
+ default -> throw new AssertionError("Missing structure set seed in SpigotWorldConfig for " + setKey);
|
|
+ };
|
|
+ if (setKey == BuiltinStructureSets.BURIED_TREASURES) {
|
|
+ final Field field = StructurePlacement.class.getDeclaredField("HIGHLY_ARBITRARY_RANDOM_SALT");
|
|
+ field.trySetAccessible();
|
|
+ assertEquals(0, set.placement().salt);
|
|
+ assertEquals("Mismatched default seed for " + setKey + ". Should be " + field.get(null), field.get(null), salt);
|
|
+ continue;
|
|
+ }
|
|
+ assertEquals("Mismatched default seed for " + setKey + ". Should be " + set.placement().salt, set.placement().salt, salt);
|
|
+ }
|
|
+ }
|
|
+}
|