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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 19:40:07 +01:00
Paper/patches/server/0613-Entity-load-save-limit-per-chunk.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

59 Zeilen
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Wed, 18 Nov 2020 20:52:25 -0800
Subject: [PATCH] Entity load/save limit per chunk
Adds a config option to limit the number of entities saved and loaded
to a chunk. The default values of -1 disable the limit. Although
defaults are only included for certain entites, this allows setting
limits for any entity type.
diff --git a/src/main/java/net/minecraft/world/entity/EntityType.java b/src/main/java/net/minecraft/world/entity/EntityType.java
index e7bfd61be4974dbe6abc2ebb870664ff1fce19cb..ac0f0a4da4282c13f6e1f37710cb615d66b8ef2c 100644
--- a/src/main/java/net/minecraft/world/entity/EntityType.java
+++ b/src/main/java/net/minecraft/world/entity/EntityType.java
@@ -563,9 +563,20 @@ public class EntityType<T extends Entity> implements EntityTypeTest<Entity, T> {
final Spliterator<? extends Tag> spliterator = entityNbtList.spliterator();
return StreamSupport.stream(new Spliterator<Entity>() {
+ final java.util.Map<EntityType<?>, Integer> loadedEntityCounts = new java.util.HashMap<>(); // Paper
public boolean tryAdvance(Consumer<? super Entity> consumer) {
return spliterator.tryAdvance((nbtbase) -> {
EntityType.loadEntityRecursive((CompoundTag) nbtbase, world, (entity) -> {
+ // Paper start
+ final EntityType<?> entityType = entity.getType();
+ final int saveLimit = world.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
+ if (saveLimit > -1) {
+ if (this.loadedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
+ return null;
+ }
+ this.loadedEntityCounts.merge(entityType, 1, Integer::sum);
+ }
+ // Paper end
consumer.accept(entity);
return entity;
});
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
index dae66dd5dbebc7fd8fc331b1f5f06ec461667830..de7afc737b1ab099edc29a4ef94baa76329c2947 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
@@ -90,7 +90,18 @@ public class EntityStorage implements EntityPersistentStorage<Entity> {
} else {
ListTag listTag = new ListTag();
+ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper
dataList.getEntities().forEach((entity) -> {
+ // Paper start
+ final EntityType<?> entityType = entity.getType();
+ final int saveLimit = this.level.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
+ if (saveLimit > -1) {
+ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
+ return;
+ }
+ savedEntityCounts.merge(entityType, 1, Integer::sum);
+ }
+ // Paper end
CompoundTag compoundTag = new CompoundTag();
if (entity.save(compoundTag)) {
listTag.add(compoundTag);