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Paper/Spigot-API-Patches/0137-Ability-to-get-Tile-Entities-from-a-chunk-without-sn.patch
Aikar 5302850894
Merge branch 'master' into pre/1.13
* master:
  Fix bug in last patch
  Ensure chunks are always loaded on hard position sets
  Improve Watchdog Early Warning Feature - Closes #1319
  Allow disabling armour stand ticking
2018-08-16 18:25:44 -04:00

40 Zeilen
1.1 KiB
Diff

From be69af0fbbb28f65f3bbbc30ab647010cf0bc0d4 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:04:58 -0400
Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
diff --git a/src/main/java/org/bukkit/Chunk.java b/src/main/java/org/bukkit/Chunk.java
index c75bce07a..dc847340f 100644
--- a/src/main/java/org/bukkit/Chunk.java
+++ b/src/main/java/org/bukkit/Chunk.java
@@ -76,12 +76,24 @@ public interface Chunk {
*/
Entity[] getEntities();
+ // Paper start
/**
* Get a list of all tile entities in the chunk.
*
* @return The tile entities.
*/
- BlockState[] getTileEntities();
+ default BlockState[] getTileEntities() {
+ return getTileEntities(true);
+ }
+
+ /**
+ * Get a list of all tile entities in the chunk.
+ *
+ * @param useSnapshot Take snapshots or direct references
+ * @return The tile entities.
+ */
+ BlockState[] getTileEntities(boolean useSnapshot);
+ // Paper end
/**
* Checks if the chunk is loaded.
--
2.18.0