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b6925c36af
This is now default vanilla behavior Fixes #3644
37 Zeilen
1.5 KiB
Diff
37 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 15 Aug 2018 01:16:34 -0400
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Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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index e34ecdeb21f262046fe5d4cf9f1d6ecd57d72ba9..2bd7d7959ce2845dbc09e198122e3574593dca58 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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@@ -128,9 +128,16 @@ public class CraftChunk implements Chunk {
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@Override
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public BlockState[] getTileEntities() {
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+ // Paper start
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+ return getTileEntities(true);
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+ }
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+
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+ @Override
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+ public BlockState[] getTileEntities(boolean useSnapshot) {
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if (!isLoaded()) {
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getWorld().getChunkAt(x, z); // Transient load for this tick
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}
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+ // Paper end
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int index = 0;
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net.minecraft.server.Chunk chunk = getHandle();
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@@ -142,7 +149,7 @@ public class CraftChunk implements Chunk {
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}
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BlockPosition position = (BlockPosition) obj;
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- entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
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+ entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper
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}
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return entities;
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