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* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
20 Zeilen
1.0 KiB
Diff
20 Zeilen
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 5 Jul 2020 14:59:31 -0400
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Subject: [PATCH] Don't check chunk for portal on world gen entity add
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 4a2a8566c9d68f21a98774fcecac0f4fa43d88c4..09513bc7a5b78580da415d486369b9403e99c773 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3413,7 +3413,7 @@ public abstract class LivingEntity extends Entity {
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Entity entity = this.getVehicle();
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super.stopRiding(suppressCancellation); // Paper - suppress
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- if (entity != null && entity != this.getVehicle() && !this.level.isClientSide) {
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+ if (entity != null && entity != this.getVehicle() && !this.level.isClientSide && entity.valid) { // Paper - don't process on world gen
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this.dismountVehicle(entity);
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}
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