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* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
19 Zeilen
1.0 KiB
Diff
19 Zeilen
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Thu, 3 Mar 2016 03:53:43 -0600
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Subject: [PATCH] Allow for toggling of spawn chunks
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 39d64f3aeb998df5452699e098148d86fdd48c98..46d4e56ff939034de79ce045e348753d181c7ce3 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -253,6 +253,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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});
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// CraftBukkit end
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timings = new co.aikar.timings.WorldTimingsHandler(this); // Paper - code below can generate new world and access timings
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+ this.keepSpawnInMemory = this.paperConfig().spawn.keepSpawnLoaded; // Paper
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this.entityLimiter = new org.spigotmc.TickLimiter(spigotConfig.entityMaxTickTime);
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this.tileLimiter = new org.spigotmc.TickLimiter(spigotConfig.tileMaxTickTime);
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}
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