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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/Spigot-Server-Patches/0043-Use-UserCache-for-player-heads.patch
2018-01-10 23:31:19 -06:00

35 Zeilen
1.4 KiB
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From 285a7bcc278a1fb6ac0fffd27d49b13a3927365d Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Wed, 2 Mar 2016 23:42:37 -0600
Subject: [PATCH] Use UserCache for player heads
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index 8a58615f..987cc9a8 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -6,6 +6,7 @@ import net.minecraft.server.GameProfileSerializer;
import net.minecraft.server.NBTBase;
import net.minecraft.server.NBTTagCompound;
import net.minecraft.server.TileEntitySkull;
+import net.minecraft.server.*;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@@ -141,7 +142,11 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
if (name == null) {
profile = null;
} else {
- profile = new GameProfile(null, name);
+ // Paper start - Use Online Players Skull
+ EntityPlayer player = MinecraftServer.getServer().getPlayerList().getPlayer(name);
+ if (profile == null && player != null) profile = player.getProfile();
+ if (profile == null) profile = new GameProfile(null, name);
+ // Paper end
}
return true;
--
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