Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
69 Zeilen
3.5 KiB
Diff
69 Zeilen
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 3 Sep 2018 18:20:03 -0500
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Subject: [PATCH] Add ray tracing methods to LivingEntity
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 7d44d4563e39f279cf335f307a4d84d0758858ee..67ba23c66e253d3a96f6b08a5580387859652aa2 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3932,6 +3932,19 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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// Paper start - Make shield blocking delay configurable
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+ public HitResult getRayTrace(int maxDistance, ClipContext.Fluid fluidCollisionOption) {
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+ if (maxDistance < 1 || maxDistance > 120) {
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+ throw new IllegalArgumentException("maxDistance must be between 1-120");
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+ }
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+
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+ Vec3 start = new Vec3(getX(), getY() + getEyeHeight(), getZ());
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+ org.bukkit.util.Vector dir = getBukkitEntity().getLocation().getDirection().multiply(maxDistance);
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+ Vec3 end = new Vec3(start.x + dir.getX(), start.y + dir.getY(), start.z + dir.getZ());
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+ ClipContext raytrace = new ClipContext(start, end, ClipContext.Block.OUTLINE, fluidCollisionOption, this);
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+
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+ return this.level().clip(raytrace);
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+ }
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+
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public int shieldBlockingDelay = this.level().paperConfig().misc.shieldBlockingDelay;
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public int getShieldBlockingDelay() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index bd5b535663935dc8f4a2a8f5c233c1c720400bd7..fa2cb4820698d4f0f317d7abd14216bdd54143a7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -200,6 +200,33 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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return blocks.get(0);
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}
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+ // Paper start
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+ @Override
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+ public Block getTargetBlock(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
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+ return this.getTargetBlockExact(maxDistance, fluidMode.bukkit);
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+ }
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+
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+ @Override
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+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
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+ return this.getTargetBlockFace(maxDistance, fluidMode.bukkit);
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+ }
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+
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+ @Override
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+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, org.bukkit.FluidCollisionMode fluidMode) {
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+ RayTraceResult result = this.rayTraceBlocks(maxDistance, fluidMode);
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+ return result != null ? result.getHitBlockFace() : null;
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+ }
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+
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+ @Override
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+ public com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
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+ RayTraceResult result = this.rayTraceBlocks(maxDistance, fluidMode.bukkit);
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+ if (result != null && result.getHitBlock() != null && result.getHitBlockFace() != null) {
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+ return new com.destroystokyo.paper.block.TargetBlockInfo(result.getHitBlock(), result.getHitBlockFace());
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+ }
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+ return null;
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+ }
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+ // Paper end
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+
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@Override
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public List<Block> getLastTwoTargetBlocks(Set<Material> transparent, int maxDistance) {
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return this.getLineOfSight(transparent, maxDistance, 2);
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