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Paper/patches/unapplied/server/0034-Allow-for-toggling-of-spawn-chunks.patch
2024-04-23 11:31:38 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Thu, 3 Mar 2016 03:53:43 -0600
Subject: [PATCH] Allow for toggling of spawn chunks
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index d02cc220c8bd59a1289f34fd9fb70a00b0fbc07a..953ff52b6e6397a8f81b0935fc2fb8cfadf5cf40 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -264,6 +264,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
});
// CraftBukkit end
this.timings = new co.aikar.timings.WorldTimingsHandler(this); // Paper - code below can generate new world and access timings
+ this.keepSpawnInMemory = this.paperConfig().spawn.keepSpawnLoaded; // Paper - Option to keep spawn chunks loaded
this.entityLimiter = new org.spigotmc.TickLimiter(this.spigotConfig.entityMaxTickTime);
this.tileLimiter = new org.spigotmc.TickLimiter(this.spigotConfig.tileMaxTickTime);
}