Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
140 Zeilen
7.2 KiB
Diff
140 Zeilen
7.2 KiB
Diff
From 6b1f5316e3a221a450333e195178f5e29e84381d Mon Sep 17 00:00:00 2001
|
|
From: md_5 <git@md-5.net>
|
|
Date: Wed, 18 Dec 2013 13:32:10 +1100
|
|
Subject: [PATCH] Fire PreLogin Events in Offline Mode
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
|
|
index 97c88ea..1fa9626 100644
|
|
--- a/src/main/java/net/minecraft/server/LoginListener.java
|
|
+++ b/src/main/java/net/minecraft/server/LoginListener.java
|
|
@@ -13,6 +13,7 @@ import java.util.Arrays;
|
|
import java.util.Random;
|
|
import java.util.UUID;
|
|
import java.util.concurrent.atomic.AtomicInteger;
|
|
+import java.util.logging.Level;
|
|
import javax.crypto.SecretKey;
|
|
import org.apache.commons.lang3.Validate;
|
|
import org.apache.logging.log4j.LogManager;
|
|
@@ -80,10 +81,23 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
|
|
|
|
}
|
|
|
|
+ // Spigot start
|
|
+ public void initUUID()
|
|
+ {
|
|
+ UUID uuid = UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + this.i.getName() ).getBytes( Charsets.UTF_8 ) );
|
|
+
|
|
+ this.i = new GameProfile( uuid, this.i.getName() );
|
|
+ }
|
|
+ // Spigot end
|
|
+
|
|
public void b() {
|
|
+ // Spigot start - Moved to initUUID
|
|
+ /*
|
|
if (!this.i.isComplete()) {
|
|
this.i = this.a(this.i);
|
|
}
|
|
+ */
|
|
+ // Spigot end
|
|
|
|
// CraftBukkit start - fire PlayerLoginEvent
|
|
EntityPlayer s = this.server.getPlayerList().attemptLogin(this, this.i, hostname);
|
|
@@ -133,7 +147,15 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
|
|
this.g = LoginListener.EnumProtocolState.KEY;
|
|
this.networkManager.handle(new PacketLoginOutEncryptionBegin(this.j, this.server.Q().getPublic(), this.e));
|
|
} else {
|
|
- this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
|
|
+ // Spigot start
|
|
+ try {
|
|
+ initUUID();
|
|
+ new LoginHandler().fireEvents();
|
|
+ } catch (Exception ex) {
|
|
+ disconnect("Failed to verify username!");
|
|
+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + i.getName(), ex);
|
|
+ }
|
|
+ // Spigot end
|
|
}
|
|
|
|
}
|
|
@@ -162,6 +184,40 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
|
|
return;
|
|
}
|
|
|
|
+ new LoginHandler().fireEvents();
|
|
+ } else if (LoginListener.this.server.T()) {
|
|
+ LoginListener.c.warn("Failed to verify username but will let them in anyway!");
|
|
+ LoginListener.this.i = LoginListener.this.a(gameprofile);
|
|
+ LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
|
|
+ } else {
|
|
+ LoginListener.this.disconnect("Failed to verify username!");
|
|
+ LoginListener.c.error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
|
|
+ }
|
|
+ } catch (AuthenticationUnavailableException authenticationunavailableexception) {
|
|
+ if (LoginListener.this.server.T()) {
|
|
+ LoginListener.c.warn("Authentication servers are down but will let them in anyway!");
|
|
+ LoginListener.this.i = LoginListener.this.a(gameprofile);
|
|
+ LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
|
|
+ } else {
|
|
+ LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
|
|
+ LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
|
|
+ }
|
|
+ // CraftBukkit start - catch all exceptions
|
|
+ } catch (Exception exception) {
|
|
+ disconnect("Failed to verify username!");
|
|
+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
|
|
+ // CraftBukkit end
|
|
+ }
|
|
+
|
|
+ }
|
|
+ }).start();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // Spigot start
|
|
+ public class LoginHandler {
|
|
+
|
|
+ public void fireEvents() throws Exception {
|
|
String playerName = i.getName();
|
|
java.net.InetAddress address = ((java.net.InetSocketAddress) networkManager.getSocketAddress()).getAddress();
|
|
java.util.UUID uniqueId = i.getId();
|
|
@@ -196,34 +252,9 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
|
|
// CraftBukkit end
|
|
LoginListener.c.info("UUID of player " + LoginListener.this.i.getName() + " is " + LoginListener.this.i.getId());
|
|
LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
|
|
- } else if (LoginListener.this.server.T()) {
|
|
- LoginListener.c.warn("Failed to verify username but will let them in anyway!");
|
|
- LoginListener.this.i = LoginListener.this.a(gameprofile);
|
|
- LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
|
|
- } else {
|
|
- LoginListener.this.disconnect("Failed to verify username!");
|
|
- LoginListener.c.error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
|
|
- }
|
|
- } catch (AuthenticationUnavailableException authenticationunavailableexception) {
|
|
- if (LoginListener.this.server.T()) {
|
|
- LoginListener.c.warn("Authentication servers are down but will let them in anyway!");
|
|
- LoginListener.this.i = LoginListener.this.a(gameprofile);
|
|
- LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
|
|
- } else {
|
|
- LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
|
|
- LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
|
|
- }
|
|
- // CraftBukkit start - catch all exceptions
|
|
- } catch (Exception exception) {
|
|
- disconnect("Failed to verify username!");
|
|
- server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
|
|
- // CraftBukkit end
|
|
- }
|
|
-
|
|
- }
|
|
- }).start();
|
|
}
|
|
}
|
|
+ // Spigot end
|
|
|
|
protected GameProfile a(GameProfile gameprofile) {
|
|
UUID uuid = UUID.nameUUIDFromBytes(("OfflinePlayer:" + gameprofile.getName()).getBytes(Charsets.UTF_8));
|
|
--
|
|
2.1.4
|
|
|