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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/server/0947-Win-Screen-API.patch
Jake Potrebic ea0b63992c
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9228)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
4727d326 Don't let Sign extend SignSide, mark API as experimental
9b29bdcc PR-845: Add preliminary support for multi sided signs

CraftBukkit Changes:
b346a5f6d PR-1170: Add preliminary support for multi sided signs
86c816189 Update SQLite version
d9324b4bc Fix addition of custom smithing trim / transform recipes

Spigot Changes:
7d7b241e Rebuild patches
2023-05-31 16:36:57 -07:00

39 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lama06 <andreasprues36@gmail.com>
Date: Sat, 21 Jan 2023 13:53:23 +0100
Subject: [PATCH] Win Screen API
== AT ==
public net.minecraft.server.level.ServerPlayer seenCredits
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index e167872b279a59b348218a535555e563a9faaf3f..5f0146255b050dfc873789e7dd4bc1dc4a929f02 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1230,6 +1230,25 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.getHandle().connection.send(packet);
}
+ // Paper start
+ @Override
+ public void showWinScreen() {
+ if (getHandle().connection == null) return;
+ var packet = new ClientboundGameEventPacket(ClientboundGameEventPacket.WIN_GAME, 1);
+ getHandle().connection.send(packet);
+ }
+
+ @Override
+ public boolean hasSeenWinScreen() {
+ return getHandle().seenCredits;
+ }
+
+ @Override
+ public void setHasSeenWinScreen(boolean hasSeenWinScreen) {
+ getHandle().seenCredits = hasSeenWinScreen;
+ }
+ // Paper end
+
@Override
public void setRotation(float yaw, float pitch) {
// Paper start - Teleport API