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Paper/Spigot-Server-Patches/0300-PreSpawnerSpawnEvent.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

30 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 18 Sep 2018 23:53:23 +0100
Subject: [PATCH] PreSpawnerSpawnEvent
This adds a separate event before an entity is spawned by a spawner
which contains the location of the spawner too similarly to how the
SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for
spawners.
diff --git a/src/main/java/net/minecraft/server/MobSpawnerAbstract.java b/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
index 43c491f71b7739c782b46ee77ff8debe44213f11..cb7cb789b82461093fbbb4c8ae6d03fcbfe57383 100644
--- a/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
+++ b/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
@@ -111,11 +111,11 @@ public abstract class MobSpawnerAbstract {
org.bukkit.entity.EntityType type = org.bukkit.entity.EntityType.fromName(key);
if (type != null) {
- com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent event;
- event = new com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent(
+ com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent event;
+ event = new com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent(
MCUtil.toLocation(world, d3, d4, d5),
type,
- org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER
+ MCUtil.toLocation(world, blockposition)
);
if (!event.callEvent()) {
flag = true;