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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 97c59261 PR-1073: Make Biome an interface a38581aa Fix further javadoc errors 8271c490 Fix javadoc error 8a9ecf29 PR-1072: Fix bad naming for Vault State methods 6dd58108 PR-1071: Make Fluid an interface and add missing entry ed2cdfc3 PR-1070: Make Attribute an interface and align names with the new minecraft ones 63472efb PR-1069: Add missing winter drop experimental annotation to pale boats CraftBukkit Changes: 7235ad7b0 PR-1501: Make Biome an interface 602904003 PR-1500: Rename implementation for Vault State methods 75f26f79f PR-1499: Make Fluid an interface and add missing entry 4cfd87adc PR-1498: Make Attribute an interface and align names with the new minecraft ones 6bb0db5cb SPIGOT-7928: ExactChoice acts as MaterialChoice 3eaf3a13c SPIGOT-7929: Error when setting EquippableComponent abbf57bac SPIGOT-7930: Fix spawning entities with SummonEntityEffect 92d6ab6cf PR-1497: Move boat field rename entries to below key renaming, so that keys are also renamed abfe292aa PR-1496: Use correct Fluid class on Tags type check c7aab7fa7 SPIGOT-7923: Fix Dispenser logic to avoid firing empty projectiles
37 Zeilen
1.5 KiB
Diff
37 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aeltumn <daniel@goossens.ch>
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Date: Mon, 28 Aug 2023 13:41:09 +0200
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Subject: [PATCH] Allow proper checking of empty item stacks
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This adds a method to check if an item stack is empty or not. This mirrors vanilla's implementation of the same method.
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diff --git a/src/main/java/org/bukkit/inventory/ItemStack.java b/src/main/java/org/bukkit/inventory/ItemStack.java
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index e39c9167bd66c528c09b256f15cc6c58666f0ca0..773780811a24aa1c1591257a993e30f2d99da436 100644
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--- a/src/main/java/org/bukkit/inventory/ItemStack.java
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+++ b/src/main/java/org/bukkit/inventory/ItemStack.java
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@@ -1104,5 +1104,24 @@ public class ItemStack implements Cloneable, ConfigurationSerializable, Translat
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public @NotNull ItemStack damage(int amount, @NotNull org.bukkit.entity.LivingEntity livingEntity) {
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return livingEntity.damageItemStack(this, amount);
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}
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+
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+ /**
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+ * Returns an empty item stack, consists of an air material and a stack size of 0.
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+ *
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+ * Any item stack with a material of air or a stack size of 0 is seen
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+ * as being empty by {@link ItemStack#isEmpty}.
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+ */
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+ @NotNull
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+ public static ItemStack empty() {
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+ return new ItemStack();
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+ }
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+
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+ /**
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+ * Returns whether this item stack is empty and contains no item. This means
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+ * it is either air or the stack has a size of 0.
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+ */
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+ public boolean isEmpty() {
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+ return type.isAir() || amount <= 0;
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+ }
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// Paper end
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}
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