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This intends to give plugin developers more control over explosions created using the World#createExplosion method, specifically by adding the option for explosions to damage the explosion cause (not the default behavior, and previously impossible to do, as far as I know). This is done by overloading existing methods with an extra `excludeSourceFromDamage` parameter. Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
84 Zeilen
3.2 KiB
Diff
84 Zeilen
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 7 Jul 2020 10:53:22 -0700
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Subject: [PATCH] More World API
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index e4471e86e1b0993425087d8331e7c3d9896b3908..ce1f3ffbab6a8dc8395e3a5b74a7874bb6b38aa9 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -3811,6 +3811,72 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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@Nullable
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StructureSearchResult locateNearestStructure(@NotNull Location origin, @NotNull Structure structure, int radius, boolean findUnexplored);
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+ // Paper start
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+ /**
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+ * Locates the nearest biome based on an origin, biome type, and radius to search.
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+ * Step defaults to {@code 8}.
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+ *
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+ * @param origin Origin location
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+ * @param biome Biome to find
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+ * @param radius radius to search
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+ * @return Location of biome or null if not found in specified radius
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+ * @deprecated use {@link #locateNearestBiome(Location, int, Biome...)}
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+ */
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+ @Deprecated
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+ @Nullable
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+ default Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius) {
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+ return java.util.Optional.ofNullable(this.locateNearestBiome(origin, radius, 8, 8, biome)).map(BiomeSearchResult::getLocation).orElse(null);
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+ }
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+
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+ /**
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+ * Locates the nearest biome based on an origin, biome type, and radius to search
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+ * and step
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+ *
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+ * @param origin Origin location
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+ * @param biome Biome to find
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+ * @param radius radius to search
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+ * @param step Search step 1 would mean checking every block, 8 would be every 8th block
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+ * @return Location of biome or null if not found in specified radius
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+ * @deprecated use {@link #locateNearestBiome(Location, int, int, int, Biome...)}
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+ */
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+ @Deprecated
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+ @Nullable
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+ default Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius, int step) {
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+ return java.util.Optional.ofNullable(this.locateNearestBiome(origin, radius, step, step, biome)).map(BiomeSearchResult::getLocation).orElse(null);
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+ }
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+
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+ /**
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+ * Gets the coordinate scaling of this world.
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+ *
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+ * @return the coordinate scale
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+ */
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+ double getCoordinateScale();
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+
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+ /**
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+ * Checks if this world has a fixed time
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+ *
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+ * @return whether this world has fixed time
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+ */
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+ boolean isFixedTime();
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+
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+ /**
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+ * Gets the collection of materials that burn infinitely in this world.
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+ *
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+ * @return the materials that will forever stay lit by fire
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+ */
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+ @NotNull
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+ Collection<Material> getInfiniburn();
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+
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+ /**
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+ * Posts a specified game event at a location
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+ *
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+ * @param sourceEntity optional source entity
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+ * @param gameEvent the game event to post
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+ * @param position the position in the world where to post the event to listeners
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+ */
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+ void sendGameEvent(@Nullable Entity sourceEntity, @NotNull GameEvent gameEvent, @NotNull Vector position);
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+ // Paper end
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+
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// Spigot start
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@Deprecated(forRemoval = true) // Paper
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public class Spigot {
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