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Paper/patches/api/0234-Add-API-to-get-exact-interaction-point-in-PlayerInte.patch
2024-06-14 14:07:44 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Madeline Miller <mnmiller1@me.com>
Date: Mon, 4 Jan 2021 16:40:55 +1000
Subject: [PATCH] Add API to get exact interaction point in PlayerInteractEvent
diff --git a/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java b/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java
index ed72095b5cf669d9f25852e8ef772a710c54012a..ddea08e4de2198a0a7565e2fd7a05571ed48f27b 100644
--- a/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java
@@ -1,5 +1,6 @@
package org.bukkit.event.player;
+import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
@@ -234,13 +235,30 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
* <p>
* All vector components are between 0.0 and 1.0 inclusive.
*
+ * @deprecated misleading, use {@link #getInteractionPoint()}
* @return the clicked position. May be null.
*/
@Nullable
+ @Deprecated // Paper
public Vector getClickedPosition() {
return clickedPosistion;
}
+ // Paper start
+ /**
+ * The exact point at which the interaction occurred. May be null.
+ *
+ * @return the exact interaction point. May be null.
+ */
+ @Nullable
+ public Location getInteractionPoint() {
+ if (this.blockClicked == null || this.clickedPosistion == null) {
+ return null;
+ }
+ return this.blockClicked.getLocation().add(this.clickedPosistion);
+ }
+ // Paper end
+
@NotNull
@Override
public HandlerList getHandlers() {