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Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b9df8e9f SPIGOT-7933: Improve custom Minecart max speed fc496179 Fix InstrumentTest 7c0ec598 PR-1075: Make Art an interface c389f5a4 PR-1074: Make Sound an interface CraftBukkit Changes: df1efc0bb SPIGOT-7945: `Bukkit#dispatchCommand` throws `UnsupportedOperationException` 285df6e85 SPIGOT-7933: Improve custom Minecart max speed a0f3d4e50 SPIGOT-7940: Recipe book errors after reload 9e0618ec2 SPIGOT-7937: Cannot spawn minecart during world generation with minecart_improvements enabled 1eb4d28da SPIGOT-7941: Fix resistance over 4 amplify causing issues in damage 52b99158a PR-1504: Make Art an interface e18ae35f1 PR-1502: Make Sound an interface Spigot Changes: e65d67a7 SPIGOT-7934: Item entities start "bouncing" under certain conditions
44 Zeilen
2.4 KiB
Diff
44 Zeilen
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 15 Apr 2020 17:56:07 -0700
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Subject: [PATCH] Don't run entity collision code if not needed
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Will not run if:
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Max entity cramming is disabled and the max collisions per entity is less than or equal to 0.
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Entity#isPushable() returns false, meaning all entities will not be able to collide with this
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entity anyways.
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The entity's current team collision rule causes them to NEVER collide.
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Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index a874913997c80c8f47f395e2ef4bb959aaa3e76d..b01e472a8a5f05e586bfa35e33abfd3875518ab3 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3682,10 +3682,24 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!(world instanceof ServerLevel worldserver)) {
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this.level().getEntities(EntityTypeTest.forClass(net.minecraft.world.entity.player.Player.class), this.getBoundingBox(), EntitySelector.pushableBy(this)).forEach(this::doPush);
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} else {
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+ // Paper start - don't run getEntities if we're not going to use its result
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+ if (!this.isPushable()) {
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+ return;
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+ }
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+ net.minecraft.world.scores.Team team = this.getTeam();
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+ if (team != null && team.getCollisionRule() == net.minecraft.world.scores.Team.CollisionRule.NEVER) {
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+ return;
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+ }
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+
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+ int i = worldserver.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING);
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+ if (i <= 0 && this.level().paperConfig().collisions.maxEntityCollisions <= 0) {
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+ return;
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+ }
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+ // Paper end - don't run getEntities if we're not going to use its result
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List list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushableBy(this));
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if (!list.isEmpty()) {
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- int i = worldserver.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING);
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+ // Paper - don't run getEntities if we're not going to use its result; moved up
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if (i > 0 && list.size() > i - 1 && this.random.nextInt(4) == 0) {
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int j = 0;
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