From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: ruViolence <78062896+ruViolence@users.noreply.github.com> Date: Tue, 27 Jun 2023 15:38:18 +0800 Subject: [PATCH] Configurable entity tracking range by Y coordinate Options to configure entity tracking by Y coordinate, also for each entity category. diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index ec19eb88705a07db45f1a3541571fb7f43efb5a9..49d926313b0d0f2ed2e93ca824009c8d0a988f67 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -1583,7 +1583,17 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider double d0 = (double) Math.min(this.getEffectiveRange(), i * 16); double d1 = vec3d.x * vec3d.x + vec3d.z * vec3d.z; double d2 = d0 * d0; - boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player) && ChunkMap.this.isChunkTracked(player, this.entity.chunkPosition().x, this.entity.chunkPosition().z); + // Paper start - Configurable entity tracking range by Y + boolean flag = d1 <= d2; + if (flag && level.paperConfig().entities.trackingRangeY.enabled) { + double rangeY = level.paperConfig().entities.trackingRangeY.get(this.entity, -1); + if (rangeY != -1) { + double vec3d_dy = player.getY() - this.entity.getY(); + flag = vec3d_dy * vec3d_dy <= rangeY * rangeY; + } + } + flag = flag && this.entity.broadcastToPlayer(player) && ChunkMap.this.isChunkTracked(player, this.entity.chunkPosition().x, this.entity.chunkPosition().z); + // Paper end - Configurable entity tracking range by Y // CraftBukkit start - respect vanish API if (!player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {