--- a/net/minecraft/server/InventoryCrafting.java +++ b/net/minecraft/server/InventoryCrafting.java @@ -1,6 +1,14 @@ package net.minecraft.server; import java.util.Iterator; +// CraftBukkit start +import java.util.List; +import org.bukkit.Location; + +import org.bukkit.craftbukkit.entity.CraftHumanEntity; +import org.bukkit.entity.HumanEntity; +import org.bukkit.event.inventory.InventoryType; +// CraftBukkit end public class InventoryCrafting implements IInventory, AutoRecipeOutput { @@ -9,6 +17,68 @@ private final int c; public final Container container; + // CraftBukkit start - add fields + public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>(); + private IRecipe currentRecipe; + public IInventory resultInventory; + private EntityHuman owner; + private int maxStack = MAX_STACK; + + public List<ItemStack> getContents() { + return this.items; + } + + public void onOpen(CraftHumanEntity who) { + transaction.add(who); + } + + public InventoryType getInvType() { + return items.size() == 4 ? InventoryType.CRAFTING : InventoryType.WORKBENCH; + } + + public void onClose(CraftHumanEntity who) { + transaction.remove(who); + } + + public List<HumanEntity> getViewers() { + return transaction; + } + + public org.bukkit.inventory.InventoryHolder getOwner() { + return (owner == null) ? null : owner.getBukkitEntity(); + } + + @Override + public int getMaxStackSize() { + return maxStack; + } + + public void setMaxStackSize(int size) { + maxStack = size; + resultInventory.setMaxStackSize(size); + } + + @Override + public Location getLocation() { + return container instanceof ContainerWorkbench ? ((ContainerWorkbench) container).containerAccess.getLocation() : owner.getBukkitEntity().getLocation(); + } + + @Override + public IRecipe getCurrentRecipe() { + return currentRecipe; + } + + @Override + public void setCurrentRecipe(IRecipe currentRecipe) { + this.currentRecipe = currentRecipe; + } + + public InventoryCrafting(Container container, int i, int j, EntityHuman player) { + this(container, i, j); + this.owner = player; + } + // CraftBukkit end + public InventoryCrafting(Container container, int i, int j) { this.items = NonNullList.a(i * j, ItemStack.a); this.container = container;