From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Josh Roy <10731363+JRoy@users.noreply.github.com> Date: Sun, 14 Aug 2022 12:23:11 -0400 Subject: [PATCH] Add NamespacedKey biome methods Co-authored-by: Thonk <30448663+ExcessiveAmountsOfZombies@users.noreply.github.com> diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java index 21461817aa27b5b7df8af186712a54b3c80ee576..2aa7aad2b4b7f2e7c81ccac28a1e6151055b0ba3 100644 --- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java +++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java @@ -589,6 +589,21 @@ public final class CraftMagicNumbers implements UnsafeValues { } // Paper end + // Paper start - namespaced key biome methods + @Override + public org.bukkit.NamespacedKey getBiomeKey(org.bukkit.RegionAccessor accessor, int x, int y, int z) { + org.bukkit.craftbukkit.CraftRegionAccessor cra = (org.bukkit.craftbukkit.CraftRegionAccessor) accessor; + return org.bukkit.craftbukkit.util.CraftNamespacedKey.fromMinecraft(cra.getHandle().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getKey(cra.getHandle().getBiome(new net.minecraft.core.BlockPos(x, y, z)).value())); + } + + @Override + public void setBiomeKey(org.bukkit.RegionAccessor accessor, int x, int y, int z, org.bukkit.NamespacedKey biomeKey) { + org.bukkit.craftbukkit.CraftRegionAccessor cra = (org.bukkit.craftbukkit.CraftRegionAccessor) accessor; + net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeBase = cra.getHandle().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getHolderOrThrow(net.minecraft.resources.ResourceKey.create(net.minecraft.core.registries.Registries.BIOME, org.bukkit.craftbukkit.util.CraftNamespacedKey.toMinecraft(biomeKey))); + cra.setBiome(x, y, z, biomeBase); + } + // Paper end - namespaced key biome methods + @Override public String get(Class<?> aClass, String s) { if (aClass == Enchantment.class) {