From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Steve Anton Date: Thu, 3 Mar 2016 00:09:38 -0600 Subject: [PATCH] Fix spawn location event changing location == AT == public net.minecraft.world.entity.Entity setRot(FF)V diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 765c412cd0c5cd410c224b4bc55dbf431fd6617b..8a91a44e46a2d49e2f4b9e9970c2b77f2e87767e 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -234,7 +234,10 @@ public abstract class PlayerList { player.spawnIn(worldserver1); player.gameMode.setLevel((ServerLevel) player.level()); - player.absMoveTo(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch()); + // Paper start - set raw so we aren't fully joined to the world (not added to chunk or world) + player.setPosRaw(loc.getX(), loc.getY(), loc.getZ()); + player.setRot(loc.getYaw(), loc.getPitch()); + // Paper end - set raw so we aren't fully joined to the world // Spigot end // CraftBukkit - Moved message to after join