package net.minecraft.server; import java.util.List; // CraftBukkit start import org.bukkit.Location; import org.bukkit.entity.Vehicle; import org.bukkit.event.vehicle.VehicleCreateEvent; import org.bukkit.event.vehicle.VehicleDamageEvent; import org.bukkit.event.vehicle.VehicleDestroyEvent; import org.bukkit.event.vehicle.VehicleEnterEvent; import org.bukkit.event.vehicle.VehicleEntityCollisionEvent; import org.bukkit.event.vehicle.VehicleMoveEvent; import org.bukkit.event.vehicle.VehicleUpdateEvent; import org.bukkit.util.Vector; // CraftBukkit end public class EntityMinecart extends Entity implements IInventory { private ItemStack[] items; private int e; private boolean f; public int type; public double b; public double c; private static final int[][][] matrix = new int[][][] { { { 0, 0, -1}, { 0, 0, 1}}, { { -1, 0, 0}, { 1, 0, 0}}, { { -1, -1, 0}, { 1, 0, 0}}, { { -1, 0, 0}, { 1, -1, 0}}, { { 0, 0, -1}, { 0, -1, 1}}, { { 0, -1, -1}, { 0, 0, 1}}, { { 0, 0, 1}, { 1, 0, 0}}, { { 0, 0, 1}, { -1, 0, 0}}, { { 0, 0, -1}, { -1, 0, 0}}, { { 0, 0, -1}, { 1, 0, 0}}}; private int h; private double i; private double j; private double k; private double l; private double m; // CraftBukkit start public boolean slowWhenEmpty = true; private double derailedX = 0.5; private double derailedY = 0.5; private double derailedZ = 0.5; private double flyingX = 0.95; private double flyingY = 0.95; private double flyingZ = 0.95; public double maxSpeed = 0.4D; public ItemStack[] getContents() { return this.items; } // CraftBukkit end public EntityMinecart(World world) { super(world); this.items = new ItemStack[27]; // CraftBukkit this.e = 0; this.f = false; this.bc = true; this.b(0.98F, 0.7F); this.height = this.length / 2.0F; } protected boolean g_() { return false; } protected void b() { this.datawatcher.a(16, new Byte((byte) 0)); this.datawatcher.a(17, new Integer(0)); this.datawatcher.a(18, new Integer(1)); this.datawatcher.a(19, new Integer(0)); } public AxisAlignedBB a_(Entity entity) { return entity.boundingBox; } public AxisAlignedBB h_() { return null; } public boolean f_() { return true; } public EntityMinecart(World world, double d0, double d1, double d2, int i) { this(world); this.setPosition(d0, d1 + (double) this.height, d2); this.motX = 0.0D; this.motY = 0.0D; this.motZ = 0.0D; this.lastX = d0; this.lastY = d1; this.lastZ = d2; this.type = i; this.world.getServer().getPluginManager().callEvent(new VehicleCreateEvent((Vehicle) this.getBukkitEntity())); // CraftBukkit } public double q() { return (double) this.length * 0.0D - 0.30000001192092896D; } public boolean damageEntity(DamageSource damagesource, int i) { if (!this.world.isStatic && !this.dead) { // CraftBukkit start Vehicle vehicle = (Vehicle) this.getBukkitEntity(); org.bukkit.entity.Entity passenger = (damagesource.getEntity() == null) ? null : damagesource.getEntity().getBukkitEntity(); VehicleDamageEvent event = new VehicleDamageEvent(vehicle, passenger, i); this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return true; } i = event.getDamage(); // CraftBukkit end this.d(-this.m()); this.c(10); this.aB(); this.setDamage(this.getDamage() + i * 10); if (this.getDamage() > 40) { if (this.passenger != null) { this.passenger.mount(this); } // CraftBukkit start VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, passenger); this.world.getServer().getPluginManager().callEvent(destroyEvent); if (destroyEvent.isCancelled()) { this.setDamage(40); // Maximize damage so this doesn't get triggered again right away return true; } // CraftBukkit end this.die(); this.a(Item.MINECART.id, 1, 0.0F); if (this.type == 1) { EntityMinecart entityminecart = this; for (int j = 0; j < entityminecart.getSize(); ++j) { ItemStack itemstack = entityminecart.getItem(j); if (itemstack != null) { float f = this.random.nextFloat() * 0.8F + 0.1F; float f1 = this.random.nextFloat() * 0.8F + 0.1F; float f2 = this.random.nextFloat() * 0.8F + 0.1F; while (itemstack.count > 0) { int k = this.random.nextInt(21) + 10; if (k > itemstack.count) { k = itemstack.count; } itemstack.count -= k; EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, k, itemstack.getData())); float f3 = 0.05F; entityitem.motX = (double) ((float) this.random.nextGaussian() * f3); entityitem.motY = (double) ((float) this.random.nextGaussian() * f3 + 0.2F); entityitem.motZ = (double) ((float) this.random.nextGaussian() * f3); this.world.addEntity(entityitem); } } } this.a(Block.CHEST.id, 1, 0.0F); } else if (this.type == 2) { this.a(Block.FURNACE.id, 1, 0.0F); } } return true; } else { return true; } } public boolean e_() { return !this.dead; } public void die() { for (int i = 0; i < this.getSize(); ++i) { ItemStack itemstack = this.getItem(i); if (itemstack != null) { float f = this.random.nextFloat() * 0.8F + 0.1F; float f1 = this.random.nextFloat() * 0.8F + 0.1F; float f2 = this.random.nextFloat() * 0.8F + 0.1F; while (itemstack.count > 0) { int j = this.random.nextInt(21) + 10; if (j > itemstack.count) { j = itemstack.count; } itemstack.count -= j; EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, j, itemstack.getData())); float f3 = 0.05F; entityitem.motX = (double) ((float) this.random.nextGaussian() * f3); entityitem.motY = (double) ((float) this.random.nextGaussian() * f3 + 0.2F); entityitem.motZ = (double) ((float) this.random.nextGaussian() * f3); this.world.addEntity(entityitem); } } } super.die(); } public void w_() { // CraftBukkit start double prevX = this.locX; double prevY = this.locY; double prevZ = this.locZ; float prevYaw = this.yaw; float prevPitch = this.pitch; // CraftBukkit end if (this.l() > 0) { this.c(this.l() - 1); } if (this.getDamage() > 0) { this.setDamage(this.getDamage() - 1); } if (this.j() && this.random.nextInt(4) == 0) { this.world.a("largesmoke", this.locX, this.locY + 0.8D, this.locZ, 0.0D, 0.0D, 0.0D); } if (this.world.isStatic) { if (this.h > 0) { double d0 = this.locX + (this.i - this.locX) / (double) this.h; double d1 = this.locY + (this.j - this.locY) / (double) this.h; double d2 = this.locZ + (this.k - this.locZ) / (double) this.h; double d3; for (d3 = this.l - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) { ; } while (d3 >= 180.0D) { d3 -= 360.0D; } this.yaw = (float) ((double) this.yaw + d3 / (double) this.h); this.pitch = (float) ((double) this.pitch + (this.m - (double) this.pitch) / (double) this.h); --this.h; this.setPosition(d0, d1, d2); this.c(this.yaw, this.pitch); } else { this.setPosition(this.locX, this.locY, this.locZ); this.c(this.yaw, this.pitch); } } else { this.lastX = this.locX; this.lastY = this.locY; this.lastZ = this.locZ; this.motY -= 0.03999999910593033D; int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.locY); int k = MathHelper.floor(this.locZ); if (BlockMinecartTrack.g(this.world, i, j - 1, k)) { --j; } // CraftBukkit double d4 = this.maxSpeed; double d5 = 0.0078125D; int l = this.world.getTypeId(i, j, k); if (BlockMinecartTrack.d(l)) { Vec3D vec3d = this.h(this.locX, this.locY, this.locZ); int i1 = this.world.getData(i, j, k); this.locY = (double) j; boolean flag = false; boolean flag1 = false; if (l == Block.GOLDEN_RAIL.id) { flag = (i1 & 8) != 0; flag1 = !flag; } if (((BlockMinecartTrack) Block.byId[l]).h()) { i1 &= 7; } if (i1 >= 2 && i1 <= 5) { this.locY = (double) (j + 1); } if (i1 == 2) { this.motX -= d5; } if (i1 == 3) { this.motX += d5; } if (i1 == 4) { this.motZ += d5; } if (i1 == 5) { this.motZ -= d5; } int[][] aint = matrix[i1]; double d6 = (double) (aint[1][0] - aint[0][0]); double d7 = (double) (aint[1][2] - aint[0][2]); double d8 = Math.sqrt(d6 * d6 + d7 * d7); double d9 = this.motX * d6 + this.motZ * d7; if (d9 < 0.0D) { d6 = -d6; d7 = -d7; } double d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); this.motX = d10 * d6 / d8; this.motZ = d10 * d7 / d8; double d11; if (flag1) { d11 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); if (d11 < 0.03D) { this.motX *= 0.0D; this.motY *= 0.0D; this.motZ *= 0.0D; } else { this.motX *= 0.5D; this.motY *= 0.0D; this.motZ *= 0.5D; } } d11 = 0.0D; double d12 = (double) i + 0.5D + (double) aint[0][0] * 0.5D; double d13 = (double) k + 0.5D + (double) aint[0][2] * 0.5D; double d14 = (double) i + 0.5D + (double) aint[1][0] * 0.5D; double d15 = (double) k + 0.5D + (double) aint[1][2] * 0.5D; d6 = d14 - d12; d7 = d15 - d13; double d16; double d17; double d18; if (d6 == 0.0D) { this.locX = (double) i + 0.5D; d11 = this.locZ - (double) k; } else if (d7 == 0.0D) { this.locZ = (double) k + 0.5D; d11 = this.locX - (double) i; } else { d16 = this.locX - d12; d18 = this.locZ - d13; d17 = (d16 * d6 + d18 * d7) * 2.0D; d11 = d17; } this.locX = d12 + d6 * d11; this.locZ = d13 + d7 * d11; this.setPosition(this.locX, this.locY + (double) this.height, this.locZ); d16 = this.motX; d18 = this.motZ; if (this.passenger != null) { d16 *= 0.75D; d18 *= 0.75D; } if (d16 < -d4) { d16 = -d4; } if (d16 > d4) { d16 = d4; } if (d18 < -d4) { d18 = -d4; } if (d18 > d4) { d18 = d4; } this.move(d16, 0.0D, d18); if (aint[0][1] != 0 && MathHelper.floor(this.locX) - i == aint[0][0] && MathHelper.floor(this.locZ) - k == aint[0][2]) { this.setPosition(this.locX, this.locY + (double) aint[0][1], this.locZ); } else if (aint[1][1] != 0 && MathHelper.floor(this.locX) - i == aint[1][0] && MathHelper.floor(this.locZ) - k == aint[1][2]) { this.setPosition(this.locX, this.locY + (double) aint[1][1], this.locZ); } // CraftBukkit if (this.passenger != null || !this.slowWhenEmpty) { this.motX *= 0.996999979019165D; this.motY *= 0.0D; this.motZ *= 0.996999979019165D; } else { if (this.type == 2) { d17 = (double) MathHelper.a(this.b * this.b + this.c * this.c); if (d17 > 0.01D) { this.b /= d17; this.c /= d17; double d19 = 0.04D; this.motX *= 0.800000011920929D; this.motY *= 0.0D; this.motZ *= 0.800000011920929D; this.motX += this.b * d19; this.motZ += this.c * d19; } else { this.motX *= 0.8999999761581421D; this.motY *= 0.0D; this.motZ *= 0.8999999761581421D; } } this.motX *= 0.9599999785423279D; this.motY *= 0.0D; this.motZ *= 0.9599999785423279D; } Vec3D vec3d1 = this.h(this.locX, this.locY, this.locZ); if (vec3d1 != null && vec3d != null) { double d20 = (vec3d.b - vec3d1.b) * 0.05D; d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); if (d10 > 0.0D) { this.motX = this.motX / d10 * (d10 + d20); this.motZ = this.motZ / d10 * (d10 + d20); } this.setPosition(this.locX, vec3d1.b, this.locZ); } int j1 = MathHelper.floor(this.locX); int k1 = MathHelper.floor(this.locZ); if (j1 != i || k1 != k) { d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); this.motX = d10 * (double) (j1 - i); this.motZ = d10 * (double) (k1 - k); } double d21; if (this.type == 2) { d21 = (double) MathHelper.a(this.b * this.b + this.c * this.c); if (d21 > 0.01D && this.motX * this.motX + this.motZ * this.motZ > 0.0010D) { this.b /= d21; this.c /= d21; if (this.b * this.motX + this.c * this.motZ < 0.0D) { this.b = 0.0D; this.c = 0.0D; } else { this.b = this.motX; this.c = this.motZ; } } } if (flag) { d21 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); if (d21 > 0.01D) { double d22 = 0.06D; this.motX += this.motX / d21 * d22; this.motZ += this.motZ / d21 * d22; } else if (i1 == 1) { if (this.world.e(i - 1, j, k)) { this.motX = 0.02D; } else if (this.world.e(i + 1, j, k)) { this.motX = -0.02D; } } else if (i1 == 0) { if (this.world.e(i, j, k - 1)) { this.motZ = 0.02D; } else if (this.world.e(i, j, k + 1)) { this.motZ = -0.02D; } } } } else { if (this.motX < -d4) { this.motX = -d4; } if (this.motX > d4) { this.motX = d4; } if (this.motZ < -d4) { this.motZ = -d4; } if (this.motZ > d4) { this.motZ = d4; } if (this.onGround) { // CraftBukkit start this.motX *= this.derailedX; this.motY *= this.derailedY; this.motZ *= this.derailedZ; // CraftBukkit end } this.move(this.motX, this.motY, this.motZ); if (!this.onGround) { // CraftBukkit start this.motX *= this.flyingX; this.motY *= this.flyingY; this.motZ *= this.flyingZ; // CraftBukkit end } } this.pitch = 0.0F; double d23 = this.lastX - this.locX; double d24 = this.lastZ - this.locZ; if (d23 * d23 + d24 * d24 > 0.0010D) { this.yaw = (float) (Math.atan2(d24, d23) * 180.0D / 3.141592653589793D); if (this.f) { this.yaw += 180.0F; } } double d25; for (d25 = (double) (this.yaw - this.lastYaw); d25 >= 180.0D; d25 -= 360.0D) { ; } while (d25 < -180.0D) { d25 += 360.0D; } if (d25 < -170.0D || d25 >= 170.0D) { this.yaw += 180.0F; this.f = !this.f; } this.c(this.yaw, this.pitch); // CraftBukkit start org.bukkit.World bworld = this.world.getWorld(); Location from = new Location(bworld, prevX, prevY, prevZ, prevYaw, prevPitch); Location to = new Location(bworld, this.locX, this.locY, this.locZ, this.yaw, this.pitch); Vehicle vehicle = (Vehicle) this.getBukkitEntity(); this.world.getServer().getPluginManager().callEvent(new VehicleUpdateEvent(vehicle)); if (!from.equals(to)) { this.world.getServer().getPluginManager().callEvent(new VehicleMoveEvent(vehicle, from, to)); } // CraftBukkit end List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)); if (list != null && list.size() > 0) { for (int l1 = 0; l1 < list.size(); ++l1) { Entity entity = (Entity) list.get(l1); if (entity != this.passenger && entity.f_() && entity instanceof EntityMinecart) { entity.collide(this); } } } if (this.passenger != null && this.passenger.dead) { if (this.passenger.vehicle == this) { this.passenger.vehicle = null; } this.passenger = null; } if (this.e > 0) { --this.e; } if (this.e <= 0) { this.b = this.c = 0.0D; } this.a(this.e > 0); } } public Vec3D h(double d0, double d1, double d2) { int i = MathHelper.floor(d0); int j = MathHelper.floor(d1); int k = MathHelper.floor(d2); if (BlockMinecartTrack.g(this.world, i, j - 1, k)) { --j; } int l = this.world.getTypeId(i, j, k); if (BlockMinecartTrack.d(l)) { int i1 = this.world.getData(i, j, k); d1 = (double) j; if (((BlockMinecartTrack) Block.byId[l]).h()) { i1 &= 7; } if (i1 >= 2 && i1 <= 5) { d1 = (double) (j + 1); } int[][] aint = matrix[i1]; double d3 = 0.0D; double d4 = (double) i + 0.5D + (double) aint[0][0] * 0.5D; double d5 = (double) j + 0.5D + (double) aint[0][1] * 0.5D; double d6 = (double) k + 0.5D + (double) aint[0][2] * 0.5D; double d7 = (double) i + 0.5D + (double) aint[1][0] * 0.5D; double d8 = (double) j + 0.5D + (double) aint[1][1] * 0.5D; double d9 = (double) k + 0.5D + (double) aint[1][2] * 0.5D; double d10 = d7 - d4; double d11 = (d8 - d5) * 2.0D; double d12 = d9 - d6; if (d10 == 0.0D) { d0 = (double) i + 0.5D; d3 = d2 - (double) k; } else if (d12 == 0.0D) { d2 = (double) k + 0.5D; d3 = d0 - (double) i; } else { double d13 = d0 - d4; double d14 = d2 - d6; double d15 = (d13 * d10 + d14 * d12) * 2.0D; d3 = d15; } d0 = d4 + d10 * d3; d1 = d5 + d11 * d3; d2 = d6 + d12 * d3; if (d11 < 0.0D) { ++d1; } if (d11 > 0.0D) { d1 += 0.5D; } return Vec3D.create(d0, d1, d2); } else { return null; } } protected void b(NBTTagCompound nbttagcompound) { nbttagcompound.setInt("Type", this.type); if (this.type == 2) { nbttagcompound.setDouble("PushX", this.b); nbttagcompound.setDouble("PushZ", this.c); nbttagcompound.setShort("Fuel", (short) this.e); } else if (this.type == 1) { NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.items.length; ++i) { if (this.items[i] != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte) i); this.items[i].b(nbttagcompound1); nbttaglist.add(nbttagcompound1); } } nbttagcompound.set("Items", nbttaglist); } } protected void a(NBTTagCompound nbttagcompound) { this.type = nbttagcompound.getInt("Type"); if (this.type == 2) { this.b = nbttagcompound.getDouble("PushX"); this.c = nbttagcompound.getDouble("PushZ"); this.e = nbttagcompound.getShort("Fuel"); } else if (this.type == 1) { NBTTagList nbttaglist = nbttagcompound.getList("Items"); this.items = new ItemStack[this.getSize()]; for (int i = 0; i < nbttaglist.size(); ++i) { NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i); int j = nbttagcompound1.getByte("Slot") & 255; if (j >= 0 && j < this.items.length) { this.items[j] = ItemStack.a(nbttagcompound1); } } } } public void collide(Entity entity) { if (!this.world.isStatic) { if (entity != this.passenger) { // CraftBukkit start Vehicle vehicle = (Vehicle) this.getBukkitEntity(); org.bukkit.entity.Entity hitEntity = (entity == null) ? null : entity.getBukkitEntity(); VehicleEntityCollisionEvent collisionEvent = new VehicleEntityCollisionEvent(vehicle, hitEntity); this.world.getServer().getPluginManager().callEvent(collisionEvent); if (collisionEvent.isCancelled()) { return; } if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && this.type == 0 && this.motX * this.motX + this.motZ * this.motZ > 0.01D && this.passenger == null && entity.vehicle == null) { entity.mount(this); } // CraftBukkit end double d0 = entity.locX - this.locX; double d1 = entity.locZ - this.locZ; double d2 = d0 * d0 + d1 * d1; // CraftBukkit - Collision if (d2 >= 9.999999747378752E-5D && !collisionEvent.isCollisionCancelled()) { d2 = (double) MathHelper.a(d2); d0 /= d2; d1 /= d2; double d3 = 1.0D / d2; if (d3 > 1.0D) { d3 = 1.0D; } d0 *= d3; d1 *= d3; d0 *= 0.10000000149011612D; d1 *= 0.10000000149011612D; d0 *= (double) (1.0F - this.bO); d1 *= (double) (1.0F - this.bO); d0 *= 0.5D; d1 *= 0.5D; if (entity instanceof EntityMinecart) { double d4 = entity.locX - this.locX; double d5 = entity.locZ - this.locZ; Vec3D vec3d = Vec3D.create(d4, 0.0D, d5).b(); Vec3D vec3d1 = Vec3D.create((double) MathHelper.cos(this.yaw * 3.1415927F / 180.0F), 0.0D, (double) MathHelper.sin(this.yaw * 3.1415927F / 180.0F)).b(); double d6 = Math.abs(vec3d.a(vec3d1)); if (d6 < 0.800000011920929D) { return; } double d7 = entity.motX + this.motX; double d8 = entity.motZ + this.motZ; if (((EntityMinecart) entity).type == 2 && this.type != 2) { this.motX *= 0.20000000298023224D; this.motZ *= 0.20000000298023224D; this.b_(entity.motX - d0, 0.0D, entity.motZ - d1); entity.motX *= 0.949999988079071D; entity.motZ *= 0.949999988079071D; } else if (((EntityMinecart) entity).type != 2 && this.type == 2) { entity.motX *= 0.20000000298023224D; entity.motZ *= 0.20000000298023224D; entity.b_(this.motX + d0, 0.0D, this.motZ + d1); this.motX *= 0.949999988079071D; this.motZ *= 0.949999988079071D; } else { d7 /= 2.0D; d8 /= 2.0D; this.motX *= 0.20000000298023224D; this.motZ *= 0.20000000298023224D; this.b_(d7 - d0, 0.0D, d8 - d1); entity.motX *= 0.20000000298023224D; entity.motZ *= 0.20000000298023224D; entity.b_(d7 + d0, 0.0D, d8 + d1); } } else { this.b_(-d0, 0.0D, -d1); entity.b_(d0 / 4.0D, 0.0D, d1 / 4.0D); } } } } } public int getSize() { return 27; } public ItemStack getItem(int i) { return this.items[i]; } public ItemStack splitStack(int i, int j) { if (this.items[i] != null) { ItemStack itemstack; if (this.items[i].count <= j) { itemstack = this.items[i]; this.items[i] = null; return itemstack; } else { itemstack = this.items[i].a(j); if (this.items[i].count == 0) { this.items[i] = null; } return itemstack; } } else { return null; } } public void setItem(int i, ItemStack itemstack) { this.items[i] = itemstack; if (itemstack != null && itemstack.count > this.getMaxStackSize()) { itemstack.count = this.getMaxStackSize(); } } public String getName() { return "Minecart"; } public int getMaxStackSize() { return 64; } public void update() {} public boolean b(EntityHuman entityhuman) { if (this.type == 0) { if (this.passenger != null && this.passenger instanceof EntityHuman && this.passenger != entityhuman) { return true; } if (!this.world.isStatic) { entityhuman.mount(this); } } else if (this.type == 1) { if (!this.world.isStatic) { entityhuman.a((IInventory) this); } } else if (this.type == 2) { ItemStack itemstack = entityhuman.inventory.getItemInHand(); if (itemstack != null && itemstack.id == Item.COAL.id) { if (--itemstack.count == 0) { entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null); } this.e += 3600; } this.b = this.locX - entityhuman.locX; this.c = this.locZ - entityhuman.locZ; } return true; } public boolean a(EntityHuman entityhuman) { return this.dead ? false : entityhuman.i(this) <= 64.0D; } protected boolean j() { return (this.datawatcher.getByte(16) & 1) != 0; } protected void a(boolean flag) { if (flag) { this.datawatcher.watch(16, Byte.valueOf((byte) (this.datawatcher.getByte(16) | 1))); } else { this.datawatcher.watch(16, Byte.valueOf((byte) (this.datawatcher.getByte(16) & -2))); } } public void f() {} public void g() {} public void setDamage(int i) { this.datawatcher.watch(19, Integer.valueOf(i)); } public int getDamage() { return this.datawatcher.getInt(19); } public void c(int i) { this.datawatcher.watch(17, Integer.valueOf(i)); } public int l() { return this.datawatcher.getInt(17); } public void d(int i) { this.datawatcher.watch(18, Integer.valueOf(i)); } public int m() { return this.datawatcher.getInt(18); } // CraftBukkit start - methods for getting and setting flying and derailed velocity modifiers public Vector getFlyingVelocityMod() { return new Vector(flyingX, flyingY, flyingZ); } public void setFlyingVelocityMod(Vector flying) { flyingX = flying.getX(); flyingY = flying.getY(); flyingZ = flying.getZ(); } public Vector getDerailedVelocityMod() { return new Vector(derailedX, derailedY, derailedZ); } public void setDerailedVelocityMod(Vector derailed) { derailedX = derailed.getX(); derailedY = derailed.getY(); derailedZ = derailed.getZ(); } // CraftBukkit end }