From 10c0a8d570500dbaf141cd09c19e30a06e59184a Mon Sep 17 00:00:00 2001 From: Dmck2b Date: Tue, 8 Jul 2014 23:55:29 +0100 Subject: [PATCH] Allow disabling of spawn chunks always being loaded diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java index 9b10da7..1d949e7 100644 --- a/src/main/java/net/minecraft/server/World.java +++ b/src/main/java/net/minecraft/server/World.java @@ -285,6 +285,8 @@ public abstract class World implements IBlockAccess { this.B(); this.a(); + + this.keepSpawnInMemory = paperSpigotConfig.keepSpawnInMemory; this.getServer().addWorld(this.world); // CraftBukkit } diff --git a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java index e627c4e..39bbd62 100644 --- a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java +++ b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java @@ -162,4 +162,11 @@ public class PaperSpigotWorldConfig softDespawnDistance = softDespawnDistance*softDespawnDistance; hardDespawnDistance = hardDespawnDistance*hardDespawnDistance; } + + public boolean keepSpawnInMemory; + private void keepSpawnInMemory() + { + keepSpawnInMemory = getBoolean( "keep-spawn-loaded", true ); + log( "Keep spawn chunk loaded: " + keepSpawnInMemory ); + } } -- 1.9.1