From c9d9a1ae8bc827c6b3128bf8fa74cc260ac9adec Mon Sep 17 00:00:00 2001 From: md_5 Date: Sun, 10 Aug 2014 11:01:02 +1000 Subject: [PATCH] Force Close Inventory On Move diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index 0e2bc03..e8bfc41 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -489,6 +489,12 @@ public class PlayerConnection implements PacketPlayInListener { public void a(PacketPlayInBlockDig packetplayinblockdig) { if (this.player.dead) return; // CraftBukkit + // Spigot start + if ( player.activeContainer != player.defaultContainer ) + { + getPlayer().closeInventory(); + } + // Spigot end WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension); this.player.v(); @@ -615,6 +621,12 @@ public class PlayerConnection implements PacketPlayInListener { // a notch bug where the item doesn't update correctly. boolean always = false; // CraftBukkit end + // Spigot start + if ( player.activeContainer != player.defaultContainer ) + { + getPlayer().closeInventory(); + } + // Spigot end ItemStack itemstack = this.player.inventory.getItemInHand(); boolean flag = false; @@ -1118,6 +1130,12 @@ public class PlayerConnection implements PacketPlayInListener { return; } // Spigot End + // Spigot start + if ( player.activeContainer != player.defaultContainer ) + { + getPlayer().closeInventory(); + } + // Spigot end this.player.v(); if (entity != null) { -- 1.9.1