--- ../work/decompile-8eb82bde//net/minecraft/server/ChunkProviderServer.java 2014-11-28 17:43:42.985707437 +0000 +++ src/main/java/net/minecraft/server/ChunkProviderServer.java 2014-11-28 17:38:20.000000000 +0000 @@ -10,17 +10,28 @@ import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; +// CraftBukkit start +import java.util.Random; +import java.util.logging.Level; + +import org.bukkit.Server; +import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor; +import org.bukkit.craftbukkit.util.LongHash; +import org.bukkit.craftbukkit.util.LongHashSet; +import org.bukkit.craftbukkit.util.LongObjectHashMap; +import org.bukkit.event.world.ChunkUnloadEvent; +// CraftBukkit end + public class ChunkProviderServer implements IChunkProvider { private static final Logger b = LogManager.getLogger(); - public Set unloadQueue = Collections.newSetFromMap(new ConcurrentHashMap()); + public LongHashSet unloadQueue = new LongHashSet(); // CraftBukkit - LongHashSet public Chunk emptyChunk; public IChunkProvider chunkProvider; private IChunkLoader chunkLoader; - public boolean forceChunkLoad = true; - public LongHashMap chunks = new LongHashMap(); - private List chunkList = Lists.newArrayList(); - private WorldServer world; + public boolean forceChunkLoad = false; // CraftBukkit - true -> false + public LongObjectHashMap<Chunk> chunks = new LongObjectHashMap<Chunk>(); + public WorldServer world; // CraftBukkit- public public ChunkProviderServer(WorldServer worldserver, IChunkLoader ichunkloader, IChunkProvider ichunkprovider) { this.emptyChunk = new EmptyChunk(worldserver, 0, 0); @@ -30,40 +41,93 @@ } public boolean isChunkLoaded(int i, int j) { - return this.chunks.contains(ChunkCoordIntPair.a(i, j)); + return this.chunks.containsKey(LongHash.toLong(i, j)); // CraftBukkit } - public List a() { - return this.chunkList; + // CraftBukkit start - Change return type to Collection and return the values of our chunk map + public java.util.Collection a() { + // return this.chunkList; + return this.chunks.values(); + // CraftBukkit end } public void queueUnload(int i, int j) { if (this.world.worldProvider.e()) { if (!this.world.c(i, j)) { - this.unloadQueue.add(Long.valueOf(ChunkCoordIntPair.a(i, j))); + // CraftBukkit start + this.unloadQueue.add(i, j); + + Chunk c = chunks.get(LongHash.toLong(i, j)); + if (c != null) { + c.mustSave = true; + } + // CraftBukkit end } } else { - this.unloadQueue.add(Long.valueOf(ChunkCoordIntPair.a(i, j))); + // CraftBukkit start + this.unloadQueue.add(i, j); + + Chunk c = chunks.get(LongHash.toLong(i, j)); + if (c != null) { + c.mustSave = true; + } + // CraftBukkit end } } public void b() { - Iterator iterator = this.chunkList.iterator(); + Iterator iterator = this.chunks.values().iterator(); while (iterator.hasNext()) { Chunk chunk = (Chunk) iterator.next(); this.queueUnload(chunk.locX, chunk.locZ); } - + } + + // CraftBukkit start - Add async variant, provide compatibility + public Chunk getChunkIfLoaded(int x, int z) { + return chunks.get(LongHash.toLong(x, z)); } public Chunk getChunkAt(int i, int j) { - long k = ChunkCoordIntPair.a(i, j); - - this.unloadQueue.remove(Long.valueOf(k)); - Chunk chunk = (Chunk) this.chunks.getEntry(k); + return getChunkAt(i, j, null); + } + + public Chunk getChunkAt(int i, int j, Runnable runnable) { + unloadQueue.remove(i, j); + Chunk chunk = chunks.get(LongHash.toLong(i, j)); + ChunkRegionLoader loader = null; + + if (this.chunkLoader instanceof ChunkRegionLoader) { + loader = (ChunkRegionLoader) this.chunkLoader; + + } + // We can only use the queue for already generated chunks + if (chunk == null && loader != null && loader.chunkExists(world, i, j)) { + if (runnable != null) { + ChunkIOExecutor.queueChunkLoad(world, loader, this, i, j, runnable); + return null; + } else { + chunk = ChunkIOExecutor.syncChunkLoad(world, loader, this, i, j); + } + } else if (chunk == null) { + chunk = originalGetChunkAt(i, j); + } + + // If we didn't load the chunk async and have a callback run it now + if (runnable != null) { + runnable.run(); + } + + return chunk; + } + public Chunk originalGetChunkAt(int i, int j) { + this.unloadQueue.remove(i, j); + Chunk chunk = (Chunk) this.chunks.get(LongHash.toLong(i, j)); + boolean newChunk = false; + // CraftBukkit end if (chunk == null) { chunk = this.loadChunk(i, j); @@ -78,16 +142,44 @@ CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Chunk to be generated"); crashreportsystemdetails.a("Location", (Object) String.format("%d,%d", new Object[] { Integer.valueOf(i), Integer.valueOf(j)})); - crashreportsystemdetails.a("Position hash", (Object) Long.valueOf(k)); + crashreportsystemdetails.a("Position hash", (Object) Long.valueOf(LongHash.toLong(i, j))); // CraftBukkit - Use LongHash crashreportsystemdetails.a("Generator", (Object) this.chunkProvider.getName()); throw new ReportedException(crashreport); } } + newChunk = true; // CraftBukkit } - this.chunks.put(k, chunk); - this.chunkList.add(chunk); + this.chunks.put(LongHash.toLong(i, j), chunk); chunk.addEntities(); + + // CraftBukkit start + Server server = world.getServer(); + if (server != null) { + /* + * If it's a new world, the first few chunks are generated inside + * the World constructor. We can't reliably alter that, so we have + * no way of creating a CraftWorld/CraftServer at that point. + */ + server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, newChunk)); + } + + // Update neighbor counts + for (int x = -2; x < 3; x++) { + for (int z = -2; z < 3; z++) { + if (x == 0 && z == 0) { + continue; + } + + Chunk neighbor = this.getChunkIfLoaded(chunk.locX + x, chunk.locZ + z); + if (neighbor != null) { + neighbor.setNeighborLoaded(-x, -z); + chunk.setNeighborLoaded(x, z); + } + } + } + // CraftBukkit end + chunk.loadNearby(this, this, i, j); } @@ -95,9 +187,22 @@ } public Chunk getOrCreateChunk(int i, int j) { - Chunk chunk = (Chunk) this.chunks.getEntry(ChunkCoordIntPair.a(i, j)); + // CraftBukkit start + Chunk chunk = (Chunk) this.chunks.get(LongHash.toLong(i, j)); - return chunk == null ? (!this.world.ad() && !this.forceChunkLoad ? this.emptyChunk : this.getChunkAt(i, j)) : chunk; + chunk = chunk == null ? (!this.world.ad() && !this.forceChunkLoad ? this.emptyChunk : this.getChunkAt(i, j)) : chunk; + + if (chunk == emptyChunk) return chunk; + if (i != chunk.locX || j != chunk.locZ) { + b.error("Chunk (" + chunk.locX + ", " + chunk.locZ + ") stored at (" + i + ", " + j + ") in world '" + world.getWorld().getName() + "'"); + b.error(chunk.getClass().getName()); + Throwable ex = new Throwable(); + ex.fillInStackTrace(); + ex.printStackTrace(); + } + + return chunk; + // CraftBukkit end } public Chunk loadChunk(int i, int j) { @@ -138,10 +243,13 @@ try { chunk.setLastSaved(this.world.getTime()); this.chunkLoader.a(this.world, chunk); - } catch (IOException ioexception) { + // CraftBukkit start - IOException to Exception + } catch (Exception ioexception) { ChunkProviderServer.b.error("Couldn\'t save chunk", ioexception); + /* Remove extra exception } catch (ExceptionWorldConflict exceptionworldconflict) { ChunkProviderServer.b.error("Couldn\'t save chunk; already in use by another instance of Minecraft?", exceptionworldconflict); + // CraftBukkit end */ } } @@ -154,6 +262,30 @@ chunk.n(); if (this.chunkProvider != null) { this.chunkProvider.getChunkAt(ichunkprovider, i, j); + + // CraftBukkit start + BlockSand.instaFall = true; + Random random = new Random(); + random.setSeed(world.getSeed()); + long xRand = random.nextLong() / 2L * 2L + 1L; + long zRand = random.nextLong() / 2L * 2L + 1L; + random.setSeed((long) i * xRand + (long) j * zRand ^ world.getSeed()); + + org.bukkit.World world = this.world.getWorld(); + if (world != null) { + this.world.populating = true; + try { + for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) { + populator.populate(world, random, chunk.bukkitChunk); + } + } finally { + this.world.populating = false; + } + } + BlockSand.instaFall = false; + this.world.getServer().getPluginManager().callEvent(new org.bukkit.event.world.ChunkPopulateEvent(chunk.bukkitChunk)); + // CraftBukkit end + chunk.e(); } } @@ -173,9 +305,12 @@ public boolean saveChunks(boolean flag, IProgressUpdate iprogressupdate) { int i = 0; - - for (int j = 0; j < this.chunkList.size(); ++j) { - Chunk chunk = (Chunk) this.chunkList.get(j); + + // CraftBukkit start + Iterator iterator = this.chunks.values().iterator(); + while (iterator.hasNext()) { + Chunk chunk = (Chunk) iterator.next(); + // CraftBukkit end if (flag) { this.saveChunkNOP(chunk); @@ -203,22 +338,42 @@ public boolean unloadChunks() { if (!this.world.savingDisabled) { - for (int i = 0; i < 100; ++i) { - if (!this.unloadQueue.isEmpty()) { - Long olong = (Long) this.unloadQueue.iterator().next(); - Chunk chunk = (Chunk) this.chunks.getEntry(olong.longValue()); - + // CraftBukkit start + Server server = this.world.getServer(); + for (int i = 0; i < 100 && !this.unloadQueue.isEmpty(); ++i) { + long chunkcoordinates = this.unloadQueue.popFirst(); + Chunk chunk = this.chunks.get(chunkcoordinates); + if (chunk == null) continue; + + ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk); + server.getPluginManager().callEvent(event); + if (!event.isCancelled()) { if (chunk != null) { chunk.removeEntities(); this.saveChunk(chunk); this.saveChunkNOP(chunk); - this.chunks.remove(olong.longValue()); - this.chunkList.remove(chunk); + this.chunks.remove(chunkcoordinates); // CraftBukkit } - this.unloadQueue.remove(olong); + // this.unloadQueue.remove(olong); + + // Update neighbor counts + for (int x = -2; x < 3; x++) { + for (int z = -2; z < 3; z++) { + if (x == 0 && z == 0) { + continue; + } + + Chunk neighbor = this.getChunkIfLoaded(chunk.locX + x, chunk.locZ + z); + if (neighbor != null) { + neighbor.setNeighborUnloaded(-x, -z); + chunk.setNeighborUnloaded(x, z); + } + } + } } - } + } + // CraftBukkit end if (this.chunkLoader != null) { this.chunkLoader.a(); @@ -233,7 +388,8 @@ } public String getName() { - return "ServerChunkCache: " + this.chunks.count() + " Drop: " + this.unloadQueue.size(); + // CraftBukkit - this.chunks.count() -> .size() + return "ServerChunkCache: " + this.chunks.size() + " Drop: " + this.unloadQueue.size(); } public List getMobsFor(EnumCreatureType enumcreaturetype, BlockPosition blockposition) { @@ -245,7 +401,8 @@ } public int getLoadedChunks() { - return this.chunks.count(); + // CraftBukkit - this.chunks.count() -> this.chunks.size() + return this.chunks.size(); } public void recreateStructures(Chunk chunk, int i, int j) {}