From d5b3a0eaf851f658b423b98f759603d1c8ed763f Mon Sep 17 00:00:00 2001 From: Zach Brown Date: Tue, 22 Mar 2016 12:04:28 -0500 Subject: [PATCH] Configurable spawn chances for skeleton horses diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 26c1b72..55b211e 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -291,4 +291,9 @@ public class PaperWorldConfig { } log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate); } + + public double skeleHorseSpawnChance; + private void skeleHorseSpawnChance() { + skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", -1.0D); // -1.0D represents a "vanilla" state + } } diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java index b859c51..fd1150b 100644 --- a/src/main/java/net/minecraft/server/WorldServer.java +++ b/src/main/java/net/minecraft/server/WorldServer.java @@ -429,7 +429,10 @@ public class WorldServer extends World implements IAsyncTaskHandler { if (this.isRainingAt(blockposition)) { DifficultyDamageScaler difficultydamagescaler = this.D(blockposition); - if (this.random.nextDouble() < (double) difficultydamagescaler.b() * 0.05D) { + // Paper start - Configurable skeleton horse spawn chance + double chance = this.paperConfig.skeleHorseSpawnChance == -1.0D ? (double) difficultydamagescaler.b() * 0.05D : this.paperConfig.skeleHorseSpawnChance; + if (this.random.nextDouble() < chance) { + // Paper end EntityHorse entityhorse = new EntityHorse(this); entityhorse.setType(EnumHorseType.SKELETON); -- 2.7.4