From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 14 Jan 2020 15:28:28 -0800
Subject: [PATCH] Lag compensate eating

When the server is lagging, players will wait longer when eating.
Change to also use a time check instead if it passes.

diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
index cd880fb9e61dad7dff185d0b4fa2b8c5dee04861..6a81aa44d2acde7575e0ed74ea8bf4070739f10e 100644
--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
@@ -214,7 +214,7 @@ public abstract class EntityLiving extends Entity {
     private int jumpTicks;
     private float bw;
     public ItemStack activeItem; // Paper - public
-    protected int bd;
+    protected int bd; protected final int getEatTimeTicks() { return this.bd; } protected final void setEatTimeTicks(int value) { this.bd = value; } // Paper - OBFHELPER
     protected int be;
     private BlockPosition bx;
     private Optional<BlockPosition> by;
@@ -3151,6 +3151,11 @@ public abstract class EntityLiving extends Entity {
         return ((Byte) this.datawatcher.get(EntityLiving.ag) & 2) > 0 ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND;
     }
 
+    // Paper start - lag compensate eating
+    protected long eatStartTime;
+    protected int totalEatTimeTicks;
+    // Paper end
+
     private void t() {
         if (this.isHandRaised()) {
             if (ItemStack.d(this.b(this.getRaisedHand()), this.activeItem)) {
@@ -3160,7 +3165,12 @@ public abstract class EntityLiving extends Entity {
                     this.b(this.activeItem, 5);
                 }
 
-                if (--this.bd == 0 && !this.world.isClientSide && !this.activeItem.m()) {
+                // Paper start - lag compensate eating
+                // we add 1 to the expected time to avoid lag compensating when we should not
+                boolean shouldLagCompensate = this.activeItem.getItem().isFood() && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1 + this.totalEatTimeTicks) * 50 * (1000 * 1000));
+                if ((--this.bd == 0 || shouldLagCompensate) && !this.world.isClientSide && !this.activeItem.m()) {
+                    this.setEatTimeTicks(0);
+                    // Paper end
                     this.s();
                 }
             } else {
@@ -3210,7 +3220,10 @@ public abstract class EntityLiving extends Entity {
 
         if (!itemstack.isEmpty() && !this.isHandRaised() || forceUpdate) { // Paper use override flag
             this.activeItem = itemstack;
-            this.bd = itemstack.k();
+            // Paper start - lag compensate eating
+            this.bd = this.totalEatTimeTicks = itemstack.k();
+            this.eatStartTime = System.nanoTime();
+            // Paper end
             if (!this.world.isClientSide) {
                 this.c(1, true);
                 this.c(2, enumhand == EnumHand.OFF_HAND);
@@ -3234,7 +3247,10 @@ public abstract class EntityLiving extends Entity {
                 }
             } else if (!this.isHandRaised() && !this.activeItem.isEmpty()) {
                 this.activeItem = ItemStack.b;
-                this.bd = 0;
+                // Paper start - lag compensate eating
+                this.bd = this.totalEatTimeTicks = 0;
+                this.eatStartTime = -1L;
+                // Paper end
             }
         }
 
@@ -3362,7 +3378,10 @@ public abstract class EntityLiving extends Entity {
         }
 
         this.activeItem = ItemStack.b;
-        this.bd = 0;
+        // Paper start - lag compensate eating
+        this.bd = this.totalEatTimeTicks = 0;
+        this.eatStartTime = -1L;
+        // Paper end
     }
 
     public boolean isBlocking() {