From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Fri, 19 Feb 2021 22:51:52 -0800 Subject: [PATCH] Oprimise map impl for tracked players Reference2BooleanOpenHashMap is going to have better lookups than HashMap. diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index b3dc2e71230304ab42b9dd935025f0bd3117bd01..5507f6982bfc02f648a7aa4e4860378fc442cf34 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -110,6 +110,7 @@ import org.slf4j.Logger; import org.bukkit.craftbukkit.generator.CustomChunkGenerator; import org.bukkit.entity.Player; // CraftBukkit end +import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet; // Paper public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider { @@ -2200,7 +2201,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider final Entity entity; private final int range; SectionPos lastSectionPos; - public final Set seenBy = Sets.newIdentityHashSet(); + public final Set seenBy = new ReferenceOpenHashSet<>(); // Paper - optimise map impl public TrackedEntity(Entity entity, int i, int j, boolean flag) { this.serverEntity = new ServerEntity(ChunkMap.this.level, entity, j, flag, this::broadcast, this.seenBy); // CraftBukkit