From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Steve Anton Date: Thu, 3 Mar 2016 00:09:38 -0600 Subject: [PATCH] Fix spawn location event changing location == AT == public net.minecraft.world.entity.Entity setRot(FF)V diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index b103d49458330be9f7fb3382c764b204a02a925a..2af4b853fde493c1fa5c8d530aae4d68b79f7ba0 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -235,7 +235,10 @@ public abstract class PlayerList { player.spawnIn(worldserver1); player.gameMode.setLevel((ServerLevel) player.level()); - player.absMoveTo(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch()); + // Paper start - set raw so we aren't fully joined to the world (not added to chunk or world) + player.setPosRaw(loc.getX(), loc.getY(), loc.getZ()); + player.setRot(loc.getYaw(), loc.getPitch()); + // Paper end - set raw so we aren't fully joined to the world // Spigot end // CraftBukkit - Moved message to after join