From 2b0dd101a780ba65566dadf37c91bef781ab7ea8 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 14 Jan 2018 17:36:02 -0500 Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent This event can be used for when you want to exclude a certain player from triggering monster spawns on a server. Also a highly more effecient way to blanket block spawns in a world diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java index 4be53f89bb..34f97ce222 100644 --- a/src/main/java/net/minecraft/server/PlayerChunkMap.java +++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java @@ -713,11 +713,16 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { int chunkRange = world.spigotConfig.mobSpawnRange; chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange; chunkRange = (chunkRange > 8) ? 8 : chunkRange; - - double blockRange = Math.pow(chunkRange << 4, 2); + final int finalChunkRange = chunkRange; // Paper for lambda below + //double blockRange = Math.pow(chunkRange << 4, 2); // Paper - use the range from the event // Spigot end return this.y.a(chunkcoordintpair.pair()).noneMatch((entityplayer) -> { + // Paper start - + com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event // TODO deal with int->byte on review (as well as the mess that this code is) + = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte)finalChunkRange); + final double blockRange = (double)((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4)); + // Paper end return !entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot }); } -- 2.21.0