From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Thu, 22 Apr 2021 00:28:11 -0700 Subject: [PATCH] add get-set drop chance to EntityEquipment diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java index 27e0e2767b11195231055f64446afb7ae5e08988..064d8adb47404b0fb839cfa646dfe04f2a2eefb6 100644 --- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java +++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java @@ -245,6 +245,17 @@ public class CraftEntityEquipment implements EntityEquipment { public void setBootsDropChance(float chance) { setDropChance(EnumItemSlot.FEET, chance); } + // Paper start + @Override + public float getDropChance(EquipmentSlot slot) { + return getDropChance(CraftEquipmentSlot.getNMS(slot)); + } + + @Override + public void setDropChance(EquipmentSlot slot, float chance) { + setDropChance(CraftEquipmentSlot.getNMS(slot), chance); + } + // Paper end private void setDropChance(EnumItemSlot slot, float chance) { if (slot == EnumItemSlot.MAINHAND || slot == EnumItemSlot.OFFHAND) { diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java index b812e1af411dd7f4509620b6b49b7897603dc970..dacb8e127403ef5234d6bca62aa4a35431724e9e 100644 --- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java @@ -354,4 +354,15 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i public void setBootsDropChance(float chance) { throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory"); } + // Paper start + @Override + public float getDropChance(EquipmentSlot slot) { + return 1; + } + + @Override + public void setDropChance(EquipmentSlot slot, float chance) { + throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory"); + } + // Paper end }