--- a/net/minecraft/server/EntityArrow.java +++ b/net/minecraft/server/EntityArrow.java @@ -8,6 +8,11 @@ import java.util.List; import javax.annotation.Nullable; +// CraftBukkit start +import org.bukkit.event.entity.EntityCombustByEntityEvent; +import org.bukkit.event.player.PlayerPickupArrowEvent; +// CraftBukkit end + public abstract class EntityArrow extends IProjectile { private static final DataWatcherObject<Byte> f = DataWatcher.a(EntityArrow.class, DataWatcherRegistry.a); @@ -291,7 +296,13 @@ int k = entity.getFireTicks(); if (this.isBurning() && !flag) { - entity.setOnFire(5); + // CraftBukkit start + EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5); + org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent); + if (!combustEvent.isCancelled()) { + entity.setOnFire(combustEvent.getDuration(), false); + } + // CraftBukkit end } if (entity.damageEntity(damagesource, (float) i)) { @@ -458,9 +469,23 @@ @Override public void pickup(EntityHuman entityhuman) { if (!this.world.isClientSide && (this.inGround || this.t()) && this.shake <= 0) { + // CraftBukkit start + ItemStack itemstack = this.getItemStack(); + if (this.fromPlayer == PickupStatus.ALLOWED && !itemstack.isEmpty() && entityhuman.inventory.canHold(itemstack) > 0) { + EntityItem item = new EntityItem(this.world, this.locX(), this.locY(), this.locZ(), itemstack); + PlayerPickupArrowEvent event = new PlayerPickupArrowEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), (org.bukkit.entity.AbstractArrow) this.getBukkitEntity()); + // event.setCancelled(!entityhuman.canPickUpLoot); TODO + this.world.getServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { + return; + } + itemstack = item.getItemStack(); + } boolean flag = this.fromPlayer == EntityArrow.PickupStatus.ALLOWED || this.fromPlayer == EntityArrow.PickupStatus.CREATIVE_ONLY && entityhuman.abilities.canInstantlyBuild || this.t() && this.getShooter().getUniqueID() == entityhuman.getUniqueID(); - if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(this.getItemStack())) { + if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(itemstack)) { + // CraftBukkit end flag = false; }