From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Nassim Jahnke Date: Wed, 8 Jun 2022 10:52:18 +0200 Subject: [PATCH] Move range check for block placing up diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 83a044061f77260a67023839b99915bd3abd8448..4296b7b0c2e0ec3f9737b93a436e7d425d0ee0af 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -1830,6 +1830,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic ItemStack itemstack = this.player.getItemInHand(enumhand); BlockHitResult movingobjectpositionblock = packet.getHitResult(); Vec3 vec3d = movingobjectpositionblock.getLocation(); + // Paper start - improve distance check + if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) { + return; + } + // Paper end BlockPos blockposition = movingobjectpositionblock.getBlockPos(); Vec3 vec3d1 = Vec3.atCenterOf(blockposition);