From f67e97185382ed3e7cbfea25039c58dffb61486c Mon Sep 17 00:00:00 2001 From: md_5 Date: Sat, 21 Dec 2013 20:08:26 +1100 Subject: [PATCH] Force Load Chunks for Biome Decoration diff --git a/src/main/java/net/minecraft/server/BiomeDecorator.java b/src/main/java/net/minecraft/server/BiomeDecorator.java index b048d6c..a8bbe06 100644 --- a/src/main/java/net/minecraft/server/BiomeDecorator.java +++ b/src/main/java/net/minecraft/server/BiomeDecorator.java @@ -147,10 +147,23 @@ public class BiomeDecorator { for (j = 0; j < this.z; ++j) { k = this.c + this.b.nextInt(16) + 8; l = this.d + this.b.nextInt(16) + 8; + // Spigot Start + boolean chunkWasLoaded = this.a.isChunkLoaded( i >> 4, j >> 4 ); + if ( !chunkWasLoaded ) + { + this.a.getChunkAt( i, j ); + } + // Spigot End i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2); WorldGenerator worldgenerator = biomebase.b(this.b); worldgenerator.a(this.a, this.b, k, i1, l); + // Spigot Start + if ( !chunkWasLoaded ) + { + this.a.getWorld().unloadChunk( i >> 4, j >> 4 ); + } + // Spigot End } for (j = 0; j < this.A; ++j) { -- 1.8.3.2