--- a/net/minecraft/server/EntityWither.java +++ b/net/minecraft/server/EntityWither.java @@ -5,6 +5,12 @@ import java.util.List; import javax.annotation.Nullable; +// CraftBukkit start +import org.bukkit.craftbukkit.event.CraftEventFactory; +import org.bukkit.event.entity.EntityRegainHealthEvent; +import org.bukkit.event.entity.ExplosionPrimeEvent; +// CraftBukkit end + public class EntityWither extends EntityMonster implements IRangedEntity { private static final DataWatcherObject<Integer> a = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b); @@ -192,13 +198,38 @@ if (this.dm() > 0) { i = this.dm() - 1; if (i <= 0) { - this.world.createExplosion(this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, 7.0F, false, this.world.getGameRules().getBoolean("mobGriefing")); - this.world.a(1023, new BlockPosition(this), 0); + // CraftBukkit start + // this.world.createExplosion(this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, 7.0F, false, this.world.getGameRules().getBoolean("mobGriefing")); + ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), 7.0F, false); + this.world.getServer().getPluginManager().callEvent(event); + + if (!event.isCancelled()) { + this.world.createExplosion(this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, event.getRadius(), event.getFire(), this.world.getGameRules().getBoolean("mobGriefing")); + } + // CraftBukkit end + + // CraftBukkit start - Use relative location for far away sounds + // this.world.a(1023, new BlockPosition(this), 0); + int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; + for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) { + double deltaX = this.locX - player.locX; + double deltaZ = this.locZ - player.locZ; + double distanceSquared = deltaX * deltaX + deltaZ * deltaZ; + if (distanceSquared > viewDistance * viewDistance) { + double deltaLength = Math.sqrt(distanceSquared); + double relativeX = player.locX + (deltaX / deltaLength) * viewDistance; + double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance; + player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1023, new BlockPosition((int) relativeX, (int) this.locY, (int) relativeZ), 0, true)); + } else { + player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1023, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0, true)); + } + } + // CraftBukkit end } this.g(i); if (this.ticksLived % 10 == 0) { - this.heal(10.0F); + this.heal(10.0F, EntityRegainHealthEvent.RegainReason.WITHER_SPAWN); // CraftBukkit } } else { @@ -289,6 +320,11 @@ Block block = iblockdata.getBlock(); if (iblockdata.getMaterial() != Material.AIR && a(block)) { + // CraftBukkit start + if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR, 0).isCancelled()) { + continue; + } + // CraftBukkit end flag = this.world.setAir(blockposition, true) || flag; } } @@ -302,7 +338,7 @@ } if (this.ticksLived % 20 == 0) { - this.heal(1.0F); + this.heal(1.0F, EntityRegainHealthEvent.RegainReason.REGEN); // CraftBukkit } this.bG.setProgress(this.getHealth() / this.getMaxHealth());