--- a/net/minecraft/server/EntityLiving.java +++ b/net/minecraft/server/EntityLiving.java @@ -9,6 +9,21 @@ import java.util.Random; import java.util.UUID; +// CraftBukkit start +import java.util.ArrayList; +import com.google.common.base.Function; +import com.google.common.collect.Lists; +import org.bukkit.craftbukkit.attribute.CraftAttributeMap; +import org.bukkit.craftbukkit.event.CraftEventFactory; +import org.bukkit.craftbukkit.inventory.CraftItemStack; +import org.bukkit.entity.LivingEntity; +import org.bukkit.entity.Player; +import org.bukkit.event.entity.EntityDamageEvent; +import org.bukkit.event.entity.EntityDamageEvent.DamageModifier; +import org.bukkit.event.entity.EntityRegainHealthEvent; +import org.bukkit.event.player.PlayerItemConsumeEvent; +// CraftBukkit end + public abstract class EntityLiving extends Entity { private static final UUID a = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D"); @@ -80,6 +95,13 @@ protected int bn; protected int bo; private BlockPosition bC; + // CraftBukkit start + public int expToDrop; + public int maxAirTicks = 300; + boolean forceDrops; + ArrayList drops = new ArrayList(); + public org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes; + // CraftBukkit end public void Q() { this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE); @@ -88,7 +110,8 @@ public EntityLiving(World world) { super(world); this.initAttributes(); - this.setHealth(this.getMaxHealth()); + // CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor + this.datawatcher.set(EntityLiving.HEALTH, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue()); this.i = true; this.aL = (float) ((Math.random() + 1.0D) * 0.009999999776482582D); this.setPosition(this.locX, this.locY, this.locZ); @@ -125,7 +148,13 @@ double d1 = Math.min((double) (0.2F + f / 15.0F), 2.5D); int i = (int) (150.0D * d1); - ((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)}); + // CraftBukkit start - visiblity api + if (this instanceof EntityPlayer) { + ((WorldServer) this.world).sendParticles((EntityPlayer) this, EnumParticle.BLOCK_DUST, false, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)}); + } else { + ((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)}); + } + // CraftBukkit end } } @@ -183,7 +212,11 @@ this.stopRiding(); } } else { - this.setAirTicks(300); + // CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency + if (this.getAirTicks() != 300) { + this.setAirTicks(maxAirTicks); + } + // CraftBukkit end } if (!this.world.isClientSide) { @@ -240,6 +273,18 @@ this.world.methodProfiler.b(); } + // CraftBukkit start + public int getExpReward() { + int exp = this.getExpValue(this.killer); + + if (!this.world.isClientSide && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot")) { + return exp; + } else { + return 0; + } + } + // CraftBukkit end + protected void b(BlockPosition blockposition) { int i = EnchantmentManager.a(Enchantments.j, this); @@ -255,19 +300,19 @@ protected void bC() { ++this.deathTicks; - if (this.deathTicks == 20) { + if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead) int i; - if (!this.world.isClientSide && (this.alwaysGivesExp() || this.lastDamageByPlayerTime > 0 && this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot"))) { - i = this.getExpValue(this.killer); + // CraftBukkit start - Update getExpReward() above if the removed if() changes! + i = this.expToDrop; + while (i > 0) { + int j = EntityExperienceOrb.getOrbValue(i); - while (i > 0) { - int j = EntityExperienceOrb.getOrbValue(i); - - i -= j; - this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); - } + i -= j; + this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); } + this.expToDrop = 0; + // CraftBukkit end this.die(); @@ -421,6 +466,17 @@ } } + // CraftBukkit start + if (nbttagcompound.hasKey("Bukkit.MaxHealth")) { + NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth"); + if (nbtbase.getTypeId() == 5) { + this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagFloat) nbtbase).c()); + } else if (nbtbase.getTypeId() == 3) { + this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagInt) nbtbase).d()); + } + } + // CraftBukkit end + if (nbttagcompound.hasKeyOfType("Health", 99)) { this.setHealth(nbttagcompound.getFloat("Health")); } @@ -436,9 +492,15 @@ } + // CraftBukkit start + private boolean isTickingEffects = false; + private List effectsToProcess = Lists.newArrayList(); + // CraftBukkit end + protected void tickPotionEffects() { Iterator iterator = this.effects.keySet().iterator(); + isTickingEffects = true; // CraftBukkit while (iterator.hasNext()) { MobEffectList mobeffectlist = (MobEffectList) iterator.next(); MobEffect mobeffect = (MobEffect) this.effects.get(mobeffectlist); @@ -452,6 +514,16 @@ this.a(mobeffect, false); } } + // CraftBukkit start + isTickingEffects = false; + for (Object e : effectsToProcess) { + if (e instanceof MobEffect) { + addEffect((MobEffect) e); + } else { + removeEffect((MobEffectList) e); + } + } + // CraftBukkit end if (this.updateEffects) { if (!this.world.isClientSide) { @@ -548,6 +620,12 @@ } public void addEffect(MobEffect mobeffect) { + // CraftBukkit start + if (isTickingEffects) { + effectsToProcess.add(mobeffect); + return; + } + // CraftBukkit end if (this.d(mobeffect)) { MobEffect mobeffect1 = (MobEffect) this.effects.get(mobeffect.getMobEffect()); @@ -579,6 +657,12 @@ } public MobEffect c(MobEffectList mobeffectlist) { + // CraftBukkit start + if (isTickingEffects) { + effectsToProcess.add(mobeffectlist); + return null; + } + // CraftBukkit end return (MobEffect) this.effects.remove(mobeffectlist); } @@ -618,20 +702,52 @@ } + // CraftBukkit start - Delegate so we can handle providing a reason for health being regained public void heal(float f) { + heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM); + } + + public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) { float f1 = this.getHealth(); if (f1 > 0.0F) { - this.setHealth(f1 + f); + EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason); + this.world.getServer().getPluginManager().callEvent(event); + + if (!event.isCancelled()) { + this.setHealth((float) (this.getHealth() + event.getAmount())); + } + // CraftBukkit end } } public final float getHealth() { + // CraftBukkit start - Use unscaled health + if (this instanceof EntityPlayer) { + return (float) ((EntityPlayer) this).getBukkitEntity().getHealth(); + } + // CraftBukkit end return ((Float) this.datawatcher.get(EntityLiving.HEALTH)).floatValue(); } public void setHealth(float f) { + // CraftBukkit start - Handle scaled health + if (this instanceof EntityPlayer) { + org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity(); + // Squeeze + if (f < 0.0F) { + player.setRealHealth(0.0D); + } else if (f > player.getMaxHealth()) { + player.setRealHealth(player.getMaxHealth()); + } else { + player.setRealHealth(f); + } + + this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(player.getScaledHealth())); + return; + } + // CraftBukkit end this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth()))); } @@ -647,7 +763,8 @@ } else if (damagesource.o() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) { return false; } else { - if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) { + // CraftBukkit - Moved into damageEntity0(DamageSource, float) + if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) { this.getEquipment(EnumItemSlot.HEAD).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this); f *= 0.75F; } @@ -673,19 +790,38 @@ if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) { if (f <= this.lastDamage) { + this.forceExplosionKnockback = true; // CraftBukkit - SPIGOT-949 - for vanilla consistency, cooldown does not prevent explosion knockback return false; } - this.damageEntity0(damagesource, f - this.lastDamage); + // CraftBukkit start + if (!this.damageEntity0(damagesource, f - this.lastDamage)) { + return false; + } + // CraftBukkit end this.lastDamage = f; flag1 = false; } else { + // CraftBukkit start + if (!this.damageEntity0(damagesource, f)) { + return false; + } this.lastDamage = f; this.noDamageTicks = this.maxNoDamageTicks; - this.damageEntity0(damagesource, f); + // this.damageEntity0(damagesource, f); + // CraftBukkit end this.hurtTicks = this.ay = 10; } + // CraftBukkit start + if(this instanceof EntityAnimal){ + ((EntityAnimal)this).resetLove(); + if(this instanceof EntityTameableAnimal){ + ((EntityTameableAnimal)this).getGoalSit().setSitting(false); + } + } + // CraftBukkit end + this.az = 0.0F; Entity entity = damagesource.getEntity(); @@ -825,6 +961,12 @@ boolean flag = this.lastDamageByPlayerTime > 0; this.a(flag, i, damagesource); + // CraftBukkit start - Call death event + CraftEventFactory.callEntityDeathEvent(this, this.drops); + this.drops = new ArrayList(); + } else { + CraftEventFactory.callEntityDeathEvent(this); + // CraftBukkit end } } @@ -912,8 +1054,13 @@ int i = MathHelper.f((f - 3.0F - f2) * f1); if (i > 0) { + // CraftBukkit start + if (!this.damageEntity(DamageSource.FALL, (float) i)) { + return; + } + // CraftBukkit end this.a(this.e(i), 1.0F, 1.0F); - this.damageEntity(DamageSource.FALL, (float) i); + // this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up int j = MathHelper.floor(this.locX); int k = MathHelper.floor(this.locY - 0.20000000298023224D); int l = MathHelper.floor(this.locZ); @@ -940,20 +1087,20 @@ protected float applyArmorModifier(DamageSource damagesource, float f) { if (!damagesource.ignoresArmor()) { - this.damageArmor(f); + // this.damageArmor(f); // CraftBukkit - Moved into damageEntity0(DamageSource, float) f = CombatMath.a(f, (float) this.getArmorStrength()); } return f; } - protected float applyMagicModifier(DamageSource damagesource, float f) { if (damagesource.isStarvation()) { return f; } else { int i; - if (this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { + // CraftBukkit - Moved to damageEntity0(DamageSource, float) + if (false && this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { i = (this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5; int j = 25 - i; float f1 = f * (float) j; @@ -974,22 +1121,122 @@ } } - protected void damageEntity0(DamageSource damagesource, float f) { - if (!this.isInvulnerable(damagesource)) { - f = this.applyArmorModifier(damagesource, f); - f = this.applyMagicModifier(damagesource, f); - float f1 = f; + // CraftBukkit start + protected boolean damageEntity0(final DamageSource damagesource, float f) { // void -> boolean, add final + if (!this.isInvulnerable(damagesource)) { + final boolean human = this instanceof EntityHuman; + float originalDamage = f; + Function hardHat = new Function() { + @Override + public Double apply(Double f) { + if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && EntityLiving.this.getEquipment(EnumItemSlot.HEAD) != null) { + return -(f - (f * 0.75F)); - f = Math.max(f - this.getAbsorptionHearts(), 0.0F); - this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f)); + } + return -0.0; + } + }; + float hardHatModifier = hardHat.apply((double) f).floatValue(); + f += hardHatModifier; + + Function blocking = new Function() { + @Override + public Double apply(Double f) { + if (human) { + if (!damagesource.ignoresArmor() && ((EntityHuman) EntityLiving.this).isBlocking() && f > 0.0F) { + return -(f - ((1.0F + f) * 0.5F)); + } + } + return -0.0; + } + }; + float blockingModifier = blocking.apply((double) f).floatValue(); + f += blockingModifier; + + Function armor = new Function() { + @Override + public Double apply(Double f) { + return -(f - EntityLiving.this.applyArmorModifier(damagesource, f.floatValue())); + } + }; + float armorModifier = armor.apply((double) f).floatValue(); + f += armorModifier; + + Function resistance = new Function() { + @Override + public Double apply(Double f) { + if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { + int i = (EntityLiving.this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5; + int j = 25 - i; + float f1 = f.floatValue() * (float) j; + return -(f - (f1 / 25.0F)); + } + return -0.0; + } + }; + float resistanceModifier = resistance.apply((double) f).floatValue(); + f += resistanceModifier; + + Function magic = new Function() { + @Override + public Double apply(Double f) { + return -(f - EntityLiving.this.applyMagicModifier(damagesource, f.floatValue())); + } + }; + float magicModifier = magic.apply((double) f).floatValue(); + f += magicModifier; + + Function absorption = new Function() { + @Override + public Double apply(Double f) { + return -(Math.max(f - Math.max(f - EntityLiving.this.getAbsorptionHearts(), 0.0F), 0.0F)); + } + }; + float absorptionModifier = absorption.apply((double) f).floatValue(); + + EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption); + if (event.isCancelled()) { + return false; + } + + f = (float) event.getFinalDamage(); + + // Apply damage to helmet + if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) { + this.getEquipment(EnumItemSlot.HEAD).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this); + } + + // Apply damage to armor + if (!damagesource.ignoresArmor()) { + float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT)); + this.damageArmor(armorDamage); + } + + absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION); + this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F)); if (f != 0.0F) { + if (human) { + // PAIL: Be sure to drag all this code from the EntityHuman subclass each update. + ((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost()); + if (f < 3.4028235E37F) { + ((EntityHuman) this).a(StatisticList.z, Math.round(f * 10.0F)); + } + } + // CraftBukkit end float f2 = this.getHealth(); this.setHealth(f2 - f); this.getCombatTracker().trackDamage(damagesource, f2, f); + // CraftBukkit start + if (human) { + return true; + } + // CraftBukkit end this.setAbsorptionHearts(this.getAbsorptionHearts() - f); } + return true; } + return false; // CraftBukkit } public CombatTracker getCombatTracker() { @@ -1055,6 +1302,7 @@ public AttributeMapBase getAttributeMap() { if (this.bp == null) { this.bp = new AttributeMapServer(); + this.craftAttributes = new CraftAttributeMap(bp); // CraftBukkit } return this.bp; @@ -1329,6 +1577,7 @@ } if (this.onGround && !this.world.isClientSide) { + if (getFlag(7) && !CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) // CraftBukkit this.setFlag(7, false); } } else { @@ -1689,6 +1938,7 @@ } if (!this.world.isClientSide) { + if (!CraftEventFactory.callToggleGlideEvent(this, flag).isCancelled()) // CraftBukkit this.setFlag(7, flag); } @@ -1702,6 +1952,13 @@ if (!list.isEmpty()) { for (int i = 0; i < list.size(); ++i) { Entity entity = (Entity) list.get(i); + // TODO better check now? + // CraftBukkit start - Only handle mob (non-player) collisions every other tick + if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) { + continue; + } + // CraftBukkit end + this.C(entity); } @@ -1918,7 +2175,22 @@ protected void v() { if (this.bm != null && this.cs()) { this.a(this.bm, 16); - ItemStack itemstack = this.bm.a(this.world, this); + // CraftBukkit start - fire PlayerItemConsumeEvent + org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.bm); // PAIL: rename + PlayerItemConsumeEvent event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem); + world.getServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { + // Update client + if (this instanceof EntityPlayer) { + ((EntityPlayer) this).getBukkitEntity().updateInventory(); + ((EntityPlayer) this).getBukkitEntity().updateScaledHealth(); + } + return; + } + + ItemStack itemstack = (craftItem.equals(event.getItem())) ? this.bm.a(this.world, this) : CraftItemStack.asNMSCopy(event.getItem()).a(world, this); + // CraftBukkit end if (itemstack != null && itemstack.count == 0) { itemstack = null;