From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 8 Mar 2016 23:25:45 -0500 Subject: [PATCH] Disable Scoreboards for non players by default Entities collision is checking for scoreboards setting. This is very heavy to do map lookups for every collision to check this setting. So avoid looking up scoreboards and short circuit to the "not on a team" logic which is most likely to be true. diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 927428f11e005fff28f01cfb584a2789aad02afb..939707c42db4509aa71ccd43bbfe4c17e6bc2c3f 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -2860,6 +2860,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S @Nullable public PlayerTeam getTeam() { + if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof Player)) { return null; } // Paper - Perf: Disable Scoreboards for non players by default return this.level().getScoreboard().getPlayersTeam(this.getScoreboardName()); } diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 2e47008a8ff1bb56b752d4eb880173b9edfbc4ad..3eeb40c2176a80b9e2a472d43671ae0fe087d9e7 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -832,6 +832,7 @@ public abstract class LivingEntity extends Entity implements Attackable { if (nbt.contains("Team", 8)) { String s = nbt.getString("Team"); PlayerTeam scoreboardteam = this.level().getScoreboard().getPlayerTeam(s); + if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { scoreboardteam = null; } // Paper - Perf: Disable Scoreboards for non players by default boolean flag = scoreboardteam != null && this.level().getScoreboard().addPlayerToTeam(this.getStringUUID(), scoreboardteam); if (!flag) {