From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: TheMolkaPL Date: Sun, 21 Jun 2020 17:21:46 +0200 Subject: [PATCH] Fix interact event not being called in adventure Call PlayerInteractEvent when left-clicking on a block in adventure mode diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index 8b69cdf0619e4b76e98e4170db58198e89faf0f3..4e3aa45856015d55bd87d43738533e8d7b01beda 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -2058,7 +2058,7 @@ public class PlayerConnection implements PacketListenerPlayIn { Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3); MovingObjectPosition movingobjectposition = this.player.world.rayTrace(new RayTrace(vec3d, vec3d1, RayTrace.BlockCollisionOption.OUTLINE, RayTrace.FluidCollisionOption.NONE, player)); - if (movingobjectposition == null || movingobjectposition.getType() != MovingObjectPosition.EnumMovingObjectType.BLOCK) { + if (movingobjectposition == null || movingobjectposition.getType() != MovingObjectPosition.EnumMovingObjectType.BLOCK || this.player.playerInteractManager.getGameMode() == EnumGamemode.ADVENTURE) { // Paper - call PlayerInteractEvent when left-clicking on a block in adventure mode CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.inventory.getItemInHand(), EnumHand.MAIN_HAND); }