From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Sun, 12 May 2024 21:57:23 -0700 Subject: [PATCH] Prevent NPE if hooked entity was cleared diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java index 270f4c94912b16c7d4a2d62670847cbb5e011819..6ce65e5b336be9b49db84f1c4755c2e2ce7f8378 100644 --- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java +++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java @@ -504,11 +504,13 @@ public class FishingHook extends Projectile { if (playerFishEvent.isCancelled()) { return 0; } + if (this.hookedIn != null) { // Paper - re-check to see if there is a hooked entity // CraftBukkit end this.pullEntity(this.hookedIn); CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer) entityhuman, usedItem, this, Collections.emptyList()); this.level().broadcastEntityEvent(this, (byte) 31); i = this.hookedIn instanceof ItemEntity ? 3 : 5; + } // Paper - re-check to see if there is a hooked entity } else if (this.nibble > 0) { LootParams lootparams = (new LootParams.Builder((ServerLevel) this.level())).withParameter(LootContextParams.ORIGIN, this.position()).withParameter(LootContextParams.TOOL, usedItem).withParameter(LootContextParams.THIS_ENTITY, this).withLuck((float) this.luck + entityhuman.getLuck()).create(LootContextParamSets.FISHING); LootTable loottable = this.level().getServer().reloadableRegistries().getLootTable(BuiltInLootTables.FISHING);